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Marwyn, the Nurturer
LEGENDARY CREATURE — ELF DRUID

Marwyn, the Nurturer

Whenever another Elf you control enters, put a +1/+1 counter on Marwyn. : Add an amount of equal to Marwyn's power.
CMC
3
Set
J25
Rarity
rare
Price
$6.97
FORMATS
CommanderSTAPLE 0.30%
Brawl (Historic)LEGAL
StandardNOT LEGAL
ModernLEGAL
TAGS · 0
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Comments & Rulings · 1
  • W
    Wizards of the Coast · official ruling
    Marwyn's activated ability is a mana ability. It doesn't use the stack and can't be responded to.

Combos with Marwyn, the Nurturer

60 COMBOS
  • Infinite card draw
  • Infinite draw triggers
  • Infinite lifegain
  • Infinite lifegain triggers
  • Infinite mana creatures you control can produce
  • Infinite untap of creatures you control
  • Infinite green mana
ALSO NEEDS
Marwyn does not have summoning sickness, and has power 5 or greater.
  • Infinite green mana
  • Infinitely large creature until end of turn
  • Infinite untap of creatures you control
  • Infinite mana creatures you control can produce
ALSO NEEDS
Marwyn does not have summoning sickness.
  • Infinite mana creatures you control can produce
  • Infinite untap of creatures you control
  • Infinite green mana
ALSO NEEDS
Marwyn does not have summoning sickness, and has power 4 or greater.
Sword of the Paruns attached to Marwyn
  • Infinite ETB
  • Infinite green mana
  • Infinite landfall triggers
  • Infinite LTB
  • Infinite storm count
  • Infinite ETB
  • Infinite mana creatures you control can produce
  • Infinite untap of creatures you control
  • Infinite blinking of some creatures
  • Infinite green mana
  • Infinite LTB
  • Infinite storm count
  • Infinite blinking of some creatures
  • Infinite ETB
  • Infinite green mana
  • Infinite LTB
  • Infinite magecraft triggers
  • Infinite mana creatures you control can produce
  • Infinite storm count
  • Infinite untap of creatures you control
ALSO NEEDS
Marwyn does not have summoning sickness.
Marwyn has a power of at least seven.
  • Infinite creature tokens
  • Infinite ETB
  • Infinite green mana
  • Infinitely large creatures you control until end of turn
  • Infinite magecraft triggers
  • Infinite storm count
ALSO NEEDS
Marwyn does not have summoning sickness.
  • Infinite ETB
  • Infinite LTB
  • Infinite storm count
  • Infinite mana creatures you control can produce
  • Infinite untap of creatures you control
  • Infinite green mana
  • Infinite blinking of some creatures
  • Infinite ETB
  • Infinite green mana
  • Infinite LTB
  • Infinitely large creature until end of turn
  • Infinite storm count
ALSO NEEDS
You have a green creature card in hand with mana value equal to seven.
Marwyn does not have summoning sickness.
You have enough mana to cast the creature card in hand, minus .
  • Infinite LTB
  • Infinite ETB
  • Infinite storm count
  • Infinite green mana
  • Infinitely large creatures you control until end of turn
ALSO NEEDS
Marwyn does not have summoning sickness. Marwyn has power 4 or greater and has at least a +1/+0 boost from secondary effects.
  • Infinite ETB
  • Infinite LTB
  • Infinite magecraft triggers
  • Infinite mana creatures you control can produce
  • Infinite storm count
  • Infinite untap of creatures you control
ALSO NEEDS
Marwyn does not have summoning sickness and has a power of eight or greater.
  • Infinite blinking of some creatures
  • Infinite ETB
  • Infinite green mana
  • Infinite LTB
  • Infinite magecraft triggers
  • Infinite mana creatures you control can produce
  • Infinite storm count
  • Infinite untap of creatures you control
ALSO NEEDS
Marwyn does not have summoning sickness.
Marwyn has a power of at least seven.

Marwyn, the Nurturer as Commander

Commander · 1,546 decks

150 cards

Brawl (Historic) · 65 decks

150 cards
Group
Color
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