metamox
Archdruid's Charm
INSTANT

Archdruid's Charm

Choose one — • Search your library for a creature or land card and reveal it. Put it onto the battlefield tapped if it's a land card. Otherwise, put it into your hand. Then shuffle. • Put a +1/+1 counter on target creature you control. It deals damage equal to its power to target creature you don't control. • Exile target artifact or enchantment.
CMC
3
Set
MKM
Rarity
rare
Price
$9.43
FORMATS
CommanderSTAPLE 1.8%
Brawl (Historic)STAPLE 3.1%
DraftNOT LEGAL
StandardSTAPLE 7.9%
ModernLEGAL
PioneerLEGAL
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  • WWizards of the Coast2024-02-02
    Official Ruling
    You can't choose the second mode for Archdruid's Charm unless you and another player have creatures to target.
  • WWizards of the Coast2024-02-02
    Official Ruling
    If you choose the second mode and your creature is not a legal target as Archdruid's Charm resolves, you won't put a +1/+1 counter on it, and no damage will be dealt.
  • WWizards of the Coast2024-02-02
    Official Ruling
    If you choose the second mode and the creature you don't control is not a legal target as Archdruid's Charm resolves, you'll still put a +1/+1 counter on your creature.

Rulings via Scryfall

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