ARTIFACT
Clock of DOOOOOOOOOOOOM!
, : Move the CRANK! counter to your Contraption deck's next sprocket and crank any number of that sprocket's Contraptions.
FORMATS
CommanderNOT LEGAL
Brawl (Historic)NOT LEGAL
DraftNOT LEGAL
StandardNOT LEGAL
ModernNOT LEGAL
PioneerNOT LEGAL
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- WWizards of the Coast2018-01-19Official RulingTo crank a Contraption causes its ability to trigger and go on the stack, similar to what happens at the beginning of your turn normally.
- WWizards of the Coast2018-01-19Official RulingIf the CRANK! counter is on Sprocket 1, it moves to Sprocket 2. Sprocket 2 to sprocket 3, and Sprocket 3 to Sprocket 1, as normal.
Rulings via Scryfall
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