CREATURE — HUMAN CLERIC
Custodi Soulcaller
Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)
Whenever this creature attacks, return target creature card with mana value X or less from your graveyard to the battlefield, where X is the number of players you attacked this combat.
FORMATS
CommanderLEGAL
Brawl (Historic)NOT LEGAL
DraftNOT LEGAL
StandardNOT LEGAL
ModernNOT LEGAL
PioneerNOT LEGAL
Loading recent decks…
- WWizards of the Coast2016-08-23Official RulingMelee will trigger if the creature with melee attacks a planeswalker. However, the effect counts only opponents (and not planeswalkers) that you attacked with a creature when determining the bonus.
- WWizards of the Coast2016-08-23Official RulingCreatures that enter the battlefield attacking were never declared as attackers, so they won’t count toward melee’s effect. Similarly, if a creature with melee enters the battlefield attacking, melee won’t trigger.
- WWizards of the Coast2016-08-23Official RulingIt doesn’t matter how many creatures you attacked a player with, only that you attacked a player with at least one creature. For example, if you attack one player with Wings of the Guard and another player with five creatures, Wings of the Guard will get +2/+2 until end of turn.
- WWizards of the Coast2016-08-23Official RulingThe value of X in the last ability is calculated in a similar fashion to how melee bonuses are calculated. It doesn’t matter if the creatures are still attacking or on the battlefield. It also doesn’t matter if the player you attacked is still in the game.
- WWizards of the Coast2016-08-23Official RulingYou determine the size of the bonus as the melee ability resolves. Count each opponent that you attacked with one or more creatures. It doesn’t matter if the attacking creatures are still attacking or even if they are still on the battlefield. It also doesn’t matter if the opponent you attacked is still in the game.
Rulings via Scryfall
COMMENTS · 0
No comments yet.