MetaMox
Dáin, Lord of the Iron Hills
LEGENDARY CREATURE — DWARF NOBLE

Dáin, Lord of the Iron Hills

Vigilance Storied (If you control three or more artifacts, legendaries, and/or Sagas, you have an enduring story for the rest of the game.) As long as you have an enduring story, creatures can't attack you unless their controller pays for each of those creatures.
CMC
2
Set
HOB
Rarity
uncommon
Price
$0.24
FORMATS
CommanderLEGAL
Brawl (Historic)LEGAL
DraftHOB#154/193
StandardLEGAL
ModernLEGAL
REMINDER TEXT · 1
  • WOTC Official Reminder Textofficial rules
    Vigilance — Attacking doesn't cause this creature to tap.
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Comments & Rulings · 7
  • W
    Wizards of the Coast · official ruling
    Storied isn't a triggered ability and doesn't use the stack. Players can respond to a spell that will give you your third legendary, Saga, and/or artifact permanent, but they can't respond to you getting an enduring story once you control that third permanent.
  • W
    Wizards of the Coast · official ruling
    While the effect of Dáin's last ability is applying, your opponents can choose not to attack with a creature that must attack if able as long as there is no other player, planeswalker, or battle for that creature to attack that wouldn't require a cost.
  • W
    Wizards of the Coast · official ruling
    If you control three legendary, Saga, and/or artifact permanents but don't control a permanent with storied, you don't get an enduring story. For example, if you controlled three artifacts, lost control of two, then cast Thorin Oakenshield, you won't have an enduring story.
  • W
    Wizards of the Coast · official ruling
    Once you have an enduring story, you have it for the rest of the game, even if you lose control of some or all of your storied permanents. The enduring story designation is on the player and can't be removed by any effect.
  • W
    Wizards of the Coast · official ruling
    A permanent is any object on the battlefield, including tokens and lands. Spells and emblems aren't permanents.
  • W
    Wizards of the Coast · official ruling
    If your third legendary, Saga, or artifact permanent enters the battlefield and then one of those permanents leaves the battlefield immediately afterwards (most likely due to the "legend rule" or due to being a creature with 0 toughness), you get an enduring story before it leaves the battlefield.
  • W
    Wizards of the Coast · official ruling
    A single permanent can only count once toward the three legendary, Saga, and/or artifact permanents needed to get an enduring story, even if it has more than one of those qualities. If you control one permanent that is a legendary artifact and a second permanent that is a Saga, you will only have two of the three permanents required to get an enduring story.

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