metamox
Giant's Amulet
ARTIFACT — EQUIPMENT

Giant's Amulet

When this Equipment enters, you may pay . If you do, create a 4/4 blue Giant Wizard creature token, then attach this Equipment to it. Equipped creature gets +0/+1 and has "This creature has hexproof as long as it's untapped."(It can't be the target of spells or abilities your opponents control.) Equip
CMC
1
Set
KHM
Rarity
uncommon
Price
$0.18
FORMATS
CommanderLEGAL
Brawl (Historic)LEGAL
DraftNOT LEGAL
StandardNOT LEGAL
ModernLEGAL
PioneerLEGAL
REMINDER TEXT · 1
  • WOTC Official Reminder Textofficial rules
    Equip — Equip [cost] ([cost]: Attach to target creature you control. Equip only as a sorcery.)
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  • WWizards of the Coast2021-02-05
    Official Ruling
    You decide whether to pay as the enters-the-battlefield ability resolves. If you do, you immediately create the Giant Wizard creature token and attach Giant's Amulet to it. No players may respond to your decision to pay or not, and no player may take actions during this process.
  • WWizards of the Coast2021-02-05
    Official Ruling
    The Giant Wizard creature token enters the battlefield as a 4/4 creature. Any abilities that trigger when a creature with a certain toughness enters the battlefield will see the token enter as a 4/4 creature.

Rulings via Scryfall

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