ENCHANTMENT — REALM
Immersturm Battlefield
Hosted creatures get +2/+0 and have haste.
Host (: Host target creature at this Realm. A Realm can host any number of creatures. Host only as a sorcery.)
FORMATS
CommanderNOT LEGAL
Brawl (Historic)NOT LEGAL
DraftNOT LEGAL
StandardNOT LEGAL
ModernNOT LEGAL
PioneerNOT LEGAL
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- WWizards of the Coast2024-11-08Official RulingPlaytest cards aren’t legal for play in any tournament format other than Mystery Booster Limited formats. On the other hand, we expect they will spice up a wide variety of non-tournament games (as long as everyone’s on the same page about using them!).
- WWizards of the Coast2024-11-08Official RulingPlaytest cards use a modified version of game symbols, such as and . These modified symbols should be treated as the standard symbols during play.
- WWizards of the Coast2024-11-08Official RulingFor many playtest cards, you’ll need to make a generous assumption that basic game rules would be updated to allow them to work. The Mystery Booster 2 Playtest Card Notes section (reproduced here in individual Gatherer rulings) provides guidance for fitting these cards into the existing rules structure.
- WWizards of the Coast2024-11-08Official RulingYou can target any creature with Immersturm Battlefield’s host ability, not just creatures you control.
- WWizards of the Coast2024-11-08Official RulingOnce a creature has been hosted at a Realm, that creature remains hosted until it or the Realm leave the battlefield.
Rulings via Scryfall
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