metamox
Impede Momentum
SORCERY

Impede Momentum

Tap target creature and put three stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
CMC
2
Set
DMU
Rarity
common
Price
$0.20
FORMATS
CommanderLEGAL
Brawl (Historic)LEGAL
DraftNOT LEGAL
StandardNOT LEGAL
ModernLEGAL
PioneerLEGAL
REMINDER TEXT · 1
  • WOTC Official Reminder Textofficial rules
    Scry — Look at the top N cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.
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  • WWizards of the Coast2022-09-09
    Official Ruling
    Stun counters replace untapping for any reason, including players untapping tapped permanents during their untap steps.
  • WWizards of the Coast2022-09-09
    Official Ruling
    If a tapped permanent with a stun counter on it would become untapped, a stun counter will be removed from it instead. This is a replacement effect.
  • WWizards of the Coast2022-09-09
    Official Ruling
    You may target a creature that is already tapped with Impede Momentum. If the target creature is tapped as it resolves, you will still put three stun counters on it.
  • WWizards of the Coast2022-09-09
    Official Ruling
    If a permanent has more than one stun counter on it, only one will be removed each time it would become untapped.
  • WWizards of the Coast2022-09-09
    Official Ruling
    If untapping a permanent is part of a cost (such as that of Halo Fountain’s first ability), you may pay that cost by “untapping” a tapped permanent with a stun counter on it. The stun counter will be removed and the creature will remain tapped. However, the cost will still be paid.
  • WWizards of the Coast2022-09-09
    Official Ruling
    Abilities that trigger when a permanent “becomes untapped” won’t trigger if a stun counter is removed instead.

Rulings via Scryfall

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