LEGENDARY CREATURE — SPIRIT
Iname as One
When Iname as One enters, if you cast it from your hand, you may search your library for a Spirit permanent card, put it onto the battlefield, then shuffle.
When Iname as One dies, you may exile it. If you do, return target Spirit permanent card from your graveyard to the battlefield.
FORMATS
CommanderLEGAL
Brawl (Historic)NOT LEGAL
DraftNOT LEGAL
StandardNOT LEGAL
ModernLEGAL
PioneerNOT LEGAL
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- WWizards of the Coast2005-06-01Official RulingIname can target itself with the graveyard-triggered ability, but it will be exiled and the ability won't be able to return Iname.
- WWizards of the Coast2005-06-01Official RulingEffects that put Iname onto the battlefield don't cause its "enters" ability to trigger.
- WWizards of the Coast2005-06-01Official RulingYou aren't required to exile Iname. If you don't, the target Spirit card isn't returned to the battlefield.
- WWizards of the Coast2013-07-01Official RulingIn a Commander game where this card is your commander, casting it from the Command zone does not count as casting it from your hand.
- WWizards of the Coast2013-09-20Official RulingIf a creature (such as Clone) enters the battlefield as a copy of this creature, the copy's "enters-the-battlefield" ability will still trigger as long as you cast that creature spell from your hand.
- WWizards of the Coast2021-06-18Official RulingIf Iname is your commander in a game of Commander, you may choose to put it in the command zone after it dies, but if you do, you won't be able to exile it. If you do exile it, you may put it into the command zone from exile after resolving its ability.
Rulings via Scryfall
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