metamox
Night of the Flying Merfolk
ENCHANTMENT — SAGA

Night of the Flying Merfolk

Bedtime story (Don't put a lore counter on this Saga as it enters. Put a lore counter on it at the beginning of your end step rather than your main phase. Sacrifice after III.) I — Create two 1/1 blue Merfolk creature tokens. II — Put a flying counter on each tapped creature you control. III — Draw a card for each creature you control that dealt combat damage to a player this turn.
CMC
3
Set
MB2
Rarity
rare
Price
$0.22
FORMATS
CommanderNOT LEGAL
Brawl (Historic)NOT LEGAL
DraftNOT LEGAL
StandardNOT LEGAL
ModernNOT LEGAL
PioneerNOT LEGAL
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  • WWizards of the Coast2024-11-08
    Official Ruling
    Playtest cards aren’t legal for play in any tournament format other than Mystery Booster Limited formats. On the other hand, we expect they will spice up a wide variety of non-tournament games (as long as everyone’s on the same page about using them!).
  • WWizards of the Coast2024-11-08
    Official Ruling
    For many playtest cards, you’ll need to make a generous assumption that basic game rules would be updated to allow them to work. The Mystery Booster 2 Playtest Card Notes section (reproduced here in individual Gatherer rulings) provides guidance for fitting these cards into the existing rules structure.
  • WWizards of the Coast2024-11-08
    Official Ruling
    Playtest cards use a modified version of game symbols, such as and . These modified symbols should be treated as the standard symbols during play.

Rulings via Scryfall

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