SORCERY // SORCERY
Push // Pull
Destroy target tapped creature.
//
Put up to two target creature cards from a single graveyard onto the battlefield under your control. They gain haste until end of turn. Sacrifice them at the beginning of the next end step.
FORMATS
CommanderLEGAL
Brawl (Historic)LEGAL
DraftNOT LEGAL
StandardLEGAL
ModernLEGAL
PioneerLEGAL
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- WWizards of the Coast2024-02-02Official RulingEach split card has two names. If an effect instructs you to choose a card name, you may choose one of those names, but not both.
- WWizards of the Coast2024-02-02Official RulingEach split card is a single card. For example, if you discard a split card, you've discarded one card, not two. If an effect counts the number of instant and sorcery cards in your graveyard, Cease // Desist counts once, not twice.
- WWizards of the Coast2024-02-02Official RulingIf an effect allows you to cast a spell with certain characteristics, consider only the characteristics of the half you're casting. For example, if an effect allows you to cast an instant or sorcery spell with mana value 2 or less from among cards in your graveyard, you could cast Cease this way, but not Desist.
- WWizards of the Coast2024-02-02Official RulingSplit cards have two card faces on a single card. The characteristics of the half you didn't cast are ignored while the spell is on the stack.
- WWizards of the Coast2024-02-02Official RulingTo cast a split card, choose one of its halves to cast. There's no way to cast both halves of any of the split cards featured in this set.
- WWizards of the Coast2024-02-02Official RulingA split card's characteristics are a combination of its two halves while it is not on the stack. For example, Cease // Desist has a mana value of 8 while it is in your library. If an effect allows you to search your library for a card with mana value 4 or less, you can't find Cease // Desist.
Rulings via Scryfall
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