metamox
Seam Rip
ENCHANTMENT

Seam Rip

When this enchantment enters, exile target nonland permanent an opponent controls with mana value 2 or less until this enchantment leaves the battlefield.
CMC
1
Set
EOE
Rarity
uncommon
Price
$0.64
FORMATS
CommanderLEGAL
Brawl (Historic)STAPLE 3.9%
DraftNOT LEGAL
StandardSTAPLE 16%
ModernLEGAL
PioneerSTAPLE 14%
Loading recent decks…
  • WWizards of the Coast2025-07-25
    Official Ruling
    If an Aura is exiled this way, its owner chooses what it will enchant as it returns to the battlefield. An Aura put onto the battlefield this way doesn’t target anything (so it could be attached to an opponent’s permanent with hexproof, for example) , but the Aura’s enchant ability restricts what it can be attached to. If the Aura can’t legally be attached to anything, it remains in exile for the rest of the game.
  • WWizards of the Coast2025-07-25
    Official Ruling
    Auras attached to the exiled permanent will be put into their owners’ graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist. When the card returns to the battlefield, it will be a new object with no connection to the card that was exiled.
  • WWizards of the Coast2025-07-25
    Official Ruling
    If Seam Rip leaves the battlefield before its triggered ability resolves, the target permanent won’t be exiled.
  • WWizards of the Coast2025-07-25
    Official Ruling
    If a permanent has in its mana cost, X is 0 for the purpose of determining its mana value.
  • WWizards of the Coast2025-07-25
    Official Ruling
    If a token is exiled this way, it will cease to exist and won’t return to the battlefield.

Rulings via Scryfall

COMMENTS · 0
No comments yet.