metamox
Skarrg Guildmage
CREATURE — HUMAN SHAMAN

Skarrg Guildmage

: Creatures you control gain trample until end of turn. : Target land you control becomes a 4/4 Elemental creature until end of turn. It's still a land.
CMC
2
Set
GTC
Rarity
uncommon
Price
$0.11
FORMATS
CommanderLEGAL
Brawl (Historic)NOT LEGAL
DraftNOT LEGAL
StandardNOT LEGAL
ModernLEGAL
PioneerLEGAL
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  • WWizards of the Coast2013-01-24
    Official Ruling
    Only creatures you control when the first ability resolves will gain trample. Creatures that come under your control later in the turn won’t have trample. Lands you control that aren’t creatures also won’t gain trample, even if you use the second ability to turn them into creatures later in the turn.
  • WWizards of the Coast2013-01-24
    Official Ruling
    Skarrg Guildmage’s second ability doesn’t affect the land’s name or any other types, subtypes, or supertypes (such as basic or legendary) the land may have. The land will also keep any abilities it had.

Rulings via Scryfall

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