INSTANT
Snap Judgment
The player who wins this game also wins the match. (A player may concede the game at any time. If the game ends while this spell is on the stack, it never resolves.)
Cycling
FORMATS
CommanderNOT LEGAL
Brawl (Historic)NOT LEGAL
DraftNOT LEGAL
StandardNOT LEGAL
ModernNOT LEGAL
PioneerNOT LEGAL
REMINDER TEXT · 1
- WOTC Official Reminder Textofficial rulesCycling — Cycling [cost] (Pay [cost], discard this card: Draw a card.)
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- WWizards of the Coast2024-11-08Official RulingFor many playtest cards, you’ll need to make a generous assumption that basic game rules would be updated to allow them to work. The Mystery Booster 2 Playtest Card Notes section (reproduced here in individual Gatherer rulings) provides guidance for fitting these cards into the existing rules structure.
- WWizards of the Coast2024-11-08Official RulingIn a case where the match would already be decided by the outcome of the current game, Snap Judgment’s effect won’t do anything.
- WWizards of the Coast2024-11-08Official RulingIn a two-player game, the game ends immediately if one player concedes. If Snap Judgment hasn’t yet resolved when this happens, its effect won’t apply.
- WWizards of the Coast2024-11-08Official RulingIf the game ends in a draw, Snap Judgment’s effect won’t do anything.
- WWizards of the Coast2024-11-08Official RulingPlaytest cards use a modified version of game symbols, such as and . These modified symbols should be treated as the standard symbols during play.
- WWizards of the Coast2024-11-08Official RulingPlaytest cards aren’t legal for play in any tournament format other than Mystery Booster Limited formats. On the other hand, we expect they will spice up a wide variety of non-tournament games (as long as everyone’s on the same page about using them!).
Rulings via Scryfall
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