LEGENDARY CREATURE — GOD
The Scarab God
At the beginning of your upkeep, each opponent loses X life and you scry X, where X is the number of Zombies you control.
: Exile target creature card from a graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie.
When The Scarab God dies, return it to its owner's hand at the beginning of the next end step.
FORMATS
CommanderSTAPLE 0.3%
Brawl (Historic)STAPLE 0.2%
DraftNOT LEGAL
StandardNOT LEGAL
ModernLEGAL
PioneerLEGAL
REMINDER TEXT · 1
- WOTC Official Reminder Textofficial rulesScry — Look at the top N cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.
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- WWizards of the Coast2017-07-14Official RulingIf this creature dies but leaves your graveyard before the next end step, it will remain in its new zone.
- WWizards of the Coast2017-07-14Official RulingThe “next end step” refers to the next end step that occurs, not the end step of the next turn. If this creature dies before a turn's end step (for example, during combat), it will be returned to its owner's hand at the beginning of that turn's end step.
- WWizards of the Coast2020-08-07Official RulingThe number of Zombies you control is counted as The Scarab God's first ability resolves. Players can try to change that number in response to the ability (perhaps by activating its second ability).
- WWizards of the Coast2020-08-07Official RulingIn a Two-Headed Giant game, The Scarab God's first ability causes the opposing team to lose life equal to twice the number of Zombies you control, although you scry only equal to the number of Zombies you control.
Rulings via Scryfall
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