LAND — GATE
Thran Portal
This land enters tapped unless you control two or fewer other lands.
As this land enters, choose a basic land type.
This land is the chosen type in addition to its other types.
Mana abilities of this land cost an additional 1 life to activate.
FORMATS
CommanderLEGAL
Brawl (Historic)NOT LEGAL
DraftNOT LEGAL
StandardNOT LEGAL
ModernLEGAL
PioneerLEGAL
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- WWizards of the Coast2022-09-09Official RulingThran Portal will have the appropriate intrinsic mana ability for the basic land type chosen as it enters the battlefield. It is still a Gate and still has its other abilities, including the last ability, which makes the mana ability associated with its basic land type cost 1 life to activate.
- WWizards of the Coast2022-09-09Official RulingYou still have to pay that mana ability's other costs. Usually, this is just tapping the land.
- WWizards of the Coast2022-09-09Official RulingIf Thran Portal somehow gains another mana ability, that ability also costs an additional 1 life to activate.
- WWizards of the Coast2022-09-09Official RulingIf a land enters the battlefield as a copy of Thran Portal (as opposed to a land that is already on the battlefield becoming a copy of it), its controller gets to choose a basic land type for it and it has that type.
- WWizards of the Coast2022-09-09Official RulingIf a Thran Portal somehow enters the battlefield without a basic land type having been chosen for it, it does not have any mana abilities. The same is true for a land that is already on the battlefield that becomes a copy of it.
- WWizards of the Coast2022-09-09Official RulingIf you control more than one Thran Portal, the last ability of each of them applies only to itself. That is, controlling a second Thran Portal does not make mana abilities of all cards named Thran Portal cost an additional 2 life.
Rulings via Scryfall
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