metamox
Wild Instincts
SORCERY

Wild Instincts

Target creature you control gets +2/+2 until end of turn. It fights target creature an opponent controls. (Each deals damage equal to its power to the other.)
CMC
4
Set
ORI
Rarity
common
Price
$0.05
FORMATS
CommanderLEGAL
Brawl (Historic)NOT LEGAL
DraftNOT LEGAL
StandardNOT LEGAL
ModernLEGAL
PioneerLEGAL
REMINDER TEXT · 1
  • WOTC Official Reminder Textofficial rules
    Fight — Each of those creatures deals damage equal to its power to the other.
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  • WWizards of the Coast
    Official Ruling
    You must target both a creature you control and a creature an opponent controls to cast Wild Instincts.
  • WWizards of the Coast
    Official Ruling
    If the creature an opponent controls is an illegal target as Wild Instincts tries to resolve, but the creature you control is still a legal target, the creature you control will get +2/+2, but the creatures won’t fight. Neither creature will deal or be dealt damage during the resolution of Wild Instincts.
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