CREATURE — HUMAN KNIGHT
Wintermoor Commander
Deathtouch
Wintermoor Commander's toughness is equal to the number of Knights you control.
Whenever this creature attacks, another target Knight you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
FORMATS
CommanderLEGAL
Brawl (Historic)LEGAL
DraftNOT LEGAL
StandardNOT LEGAL
ModernLEGAL
PioneerLEGAL
REMINDER TEXT · 1
- WOTC Official Reminder Textofficial rulesDeathtouch — Any amount of damage this deals to a creature is enough to destroy it.
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- WWizards of the Coast2019-10-04Official RulingAs long as Wintermoor Commander is on the battlefield, its ability will count itself, so it'll be at least 2/1.
- WWizards of the Coast2019-10-04Official RulingBecause damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to Wintermoor Commander may become lethal if Knights you control leave the battlefield during that turn.
- WWizards of the Coast2019-10-04Official RulingThe ability that defines Wintermoor Commander's toughness works in all zones, not just the battlefield.
Rulings via Scryfall
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