SORCERY // CREATURE — TREEFOLK
Plant a Sapling // Fully-Grown Treefolk
Search your library for a basic land card, reveal it, put it into your hand, then shuffle this spell into its owner's library transformed. (For playtesting purposes, put it into its sleeve upside down.)
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(You can't cast this face unless it's been transformed by the front face.)
Fully-Grown Treefolk's power and toughness are each equal to the number of lands you control.
FORMATS
CommanderNOT LEGAL
Brawl (Historic)NOT LEGAL
DraftNOT LEGAL
StandardNOT LEGAL
ModernNOT LEGAL
PioneerNOT LEGAL
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- WWizards of the Coast2024-11-08Official RulingPlaytest cards aren’t legal for play in any tournament format other than Mystery Booster Limited formats. On the other hand, we expect they will spice up a wide variety of non-tournament games (as long as everyone’s on the same page about using them!).
- WWizards of the Coast2024-11-08Official RulingPlaytest cards use a modified version of game symbols, such as and . These modified symbols should be treated as the standard symbols during play.
- WWizards of the Coast2024-11-08Official RulingThe ability that defines Fully-Grown Treefolk’s power and toughness applies in all zones, not just the battlefield.
- WWizards of the Coast2024-11-08Official RulingFor many playtest cards, you’ll need to make a generous assumption that basic game rules would be updated to allow them to work. The Mystery Booster 2 Playtest Card Notes section (reproduced here in individual Gatherer rulings) provides guidance for fitting these cards into the existing rules structure.
Rulings via Scryfall
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