COMMANDER · DECK
Blue Lurrus
Bracket 4 · Optimized@garve9 · 2025-03-25
DECK $
$1,171.68
MYTHIC
10
RARE
41
UNCOMMON
26
COMMON
23
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
3 cardsCreature
26 cardsArtifact
28 cardsSorcery
1 cardInstant
7 cardsLand
26 cardsMONEY CARDS·52 CARDS·$924.91
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Planeswalker
3 cardsCreature
11 cardsArtifact
20 cardsSorcery
1 cardInstant
6 cardsLand
11 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 4 game changers — Bracket 3 allows 3
- Dramatic Reversal + Isochron Scepter: early arguably two-card combo, for four mana or less, pieces included
- Basalt Monolith + Forensic Gadgeteer: two-card combo, for six mana or less, pieces included
- Emry, Lurker of the Loch + The One Ring + Krark-Clan Ironworks: locks the table
- and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 4 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
- Dramatic Reversal + Isochron Scepter — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Basalt Monolith + Forensic Gadgeteer — Bracket 3, two-card combo, for six mana or less, pieces included
- Emry, Lurker of the Loch + The One Ring + Krark-Clan Ironworks — Bracket 3, locks the table
- Marvin, Murderous Mimic + Ioreth of the Healing House — Bracket 2, arguably two-card combo, for six mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
7 banned cards
BANNED · 7
CEDH
Not cEDH
- 4 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
2 banned cards, 22 cards not in the pool
BANNED · 2
NOT IN THE POOL · 22
CURVE
COLOR
TYPES
Artifact40
Construct3
Equipment2
Artificer1
Golem1
Human1
Powerstone1
Soldier1
Toy1
Turtle1
Vedalken1
Vehicle1
Warrior1
Land35
Nonbasic25
Basic10
Island12
Plains4
Rogue1
Saga1
Shapeshifter1
Urza's1
Creature27
Human15
Artificer8
Wizard5
Construct3
Vedalken3
Warrior2
Advisor1
Beast1
Cat1
Cleric1
Detective1
Doctor1
Golem1
Knight1
Merfolk1
Rogue1
Shapeshifter1
Soldier1
Toy1
Turtle1
Outlaws1
Party9
Instant7
Planeswalker3
Jace1
Teferi1
Tezzeret1
Enchantment1
Saga1
Urza's1
Sorcery1
Legends22
Historic57
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS11 COMBOS
Infinite LTBInfinite ETBInfinite colored manaInfinite storm count
Infinite card drawNear-infinite storm countInfinite draw triggers
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Infinite card drawNear-infinite storm countInfinite draw triggers
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite colorless mana
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite untap of legendary creatures you controlInfinite mana legendary creatures you control can produce
Infinite card drawInfinite draw triggersNear-infinite storm count
Infinite card drawInfinite draw triggersNear-infinite storm count
Infinite card drawInfinite draw triggersNear-infinite storm count
ADDITIONAL REQUIREMENTS
Artifact / Creature with ": Add Mana" that can tap upon ETB (Mana Rock)
Infinite card drawInfinite draw triggersNear-infinite storm count
Bracket 3 · locks the tablePrevent all damage that would be dealt to youYou have protection from everythingLock
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