MetaMox
COMMANDER · DECK

Vorel Charge

Bracket 4 · Optimized
2020-06-10
Vorel of the Hull Clade
DECK $
$757.24
MYTHIC
11
RARE
35
UNCOMMON
26
COMMON
28
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Planeswalker

4 cards

Creature

19 cards

Enchantment

6 cards

Artifact

30 cards

Sorcery

3 cards

Instant

3 cards

Land

19 cards
MONEY CARDS·53 CARDS·$592.45
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Planeswalker

3 cards

Creature

11 cards

Enchantment

6 cards

Artifact

21 cards

Sorcery

1 cards
NAMECOSTPRICE

Instant

2 cards

Land

9 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • Filigree Sages + Astral Cornucopia: early two-card combo, with no mana to spend
  • Pir, Imaginative Rascal + Magistrate's Scepter + Contagion Engine: infinite extra turns
  • Magistrate's Scepter + Coretapper + Contagion Engine: infinite extra turns
  • and 7 more combos that bear on the bracket, listed below
  • 3 game changers — Brackets 1 and 2 allow none
  • one extra-turn card — fine from Bracket 2 up
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 10
CURVE
40511421631249556+
COLOR
U: 31 pipsG: 11 pipsC: 166 pips
TYPES
Artifact39
Construct2
Equipment2
Vedalken2
Wizard2
Artificer1
Myr1
Land34
Nonbasic16
Basic18
Forest10
Island10
Creature20
Wizard8
Human7
Vedalken4
Artificer2
Construct2
Merfolk2
Druid1
Elf1
Fish1
God1
Myr1
Spirit1
Party8
Enchantment7
Aura2
God1
Planeswalker4
Narset1
Oko1
Teferi1
Tezzeret1
Instant3
Sorcery3
Legends12
Historic49
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS11 COMBOS
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 4 · early two-card combo, with no mana to spendInfinite colored manaInfinite mana artifacts you control can produceInfinite untap of artifacts you control
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite colored mana
Infinite charge counters on a permanentInfinite colored mana
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite colored manaInfinite charge counters on a permanent
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana artifacts you control can produceInfinite mana creatures you control can produceInfinite untap of artifacts you controlInfinite untap of creatures you control
Group
Color
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