COMMANDER · DECK
Pro Life Commission
2017-01-14
200 CARDS (LIMIT 100)NO COMMANDERSINGLETON: 18 CARDS
DECK $
$1,040.13
MYTHIC
11
RARE
99
UNCOMMON
47
COMMON
44
MAIN200 CARDS
Creature
21 cardsEnchantment
50 cardsArtifact
26 cardsSorcery
22 cardsInstant
25 cardsLand
16 cardsSIDEBOARD1 CARD
Creature
1 cardsMONEY CARDS·94 CARDS·$805.91
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Creature
14 cardsEnchantment
39 cardsArtifact
14 cardsSorcery
10 cardsInstant
16 cardsLand
1 cardsCURVE
COLOR
TYPES
Enchantment63
Aura1
God1
Land38
Nonbasic13
Basic25
Plains10
Swamp10
Island5
Gate3
Artifact28
Book1
Instant26
Sorcery25
Creature21
Human9
Cleric4
Spirit4
Wizard3
Angel2
Artificer2
Advisor1
Avatar1
Beast1
Cat1
Demon1
Dwarf1
God1
Monk1
Noble1
Plant1
Rebel1
Rhino1
Wall1
Party7
Legends6
Historic32
LAND PROBABILITY
38 LANDS · 200 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 444.6%
TURN 577.6%
TURN 692.6%
TURN 797.9%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS13 COMBOS
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Near-infinite lifeloss
Return all nonland permanents opponents control to their hand on each of your turnsLock
Each opponent loses the gameNear-infinite lifeloss for all playersNear-infinitely large creature until end of turn
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Target player loses the game
Near-infinite lifeloss
Target opponent loses the game
Near-infinite lifeloss
Infinite lifelossNear-infinite lifegain
Win the game at the beginning of your next upkeep
Target opponent loses the game
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Near-infinite lifeloss for target opponent