COMMANDER · DECK
cycles-Mid power
Bracket 3 · Upgraded2020-05-22
DECK $
$203.80
MYTHIC
7
RARE
33
UNCOMMON
27
COMMON
33
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
21 cardsEnchantment
15 cardsArtifact
14 cardsSorcery
10 cardsInstant
4 cardsLand
23 cardsMONEY CARDS·24 CARDS·$143.50
Sign in to save your threshold.
Creature
9 cardsEnchantment
5 cardsArtifact
3 cardsSorcery
3 cardsInstant
1 cardsLand
3 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 1 game changer — Brackets 1 and 2 allow none
- Curiosity + Niv-Mizzet, Parun: early arguably two-card combo, with no mana to spend
- Brallin, Skyshark Rider + Curiosity: early arguably two-card combo, with no mana to spend
- Niv-Mizzet, the Firemind + Curiosity: early arguably two-card combo, with no mana to spend
- and 7 more combos that bear on the bracket, listed below
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 10
- Curiosity + Niv-Mizzet, Parun — Bracket 3, early arguably two-card combo, with no mana to spend
- Brallin, Skyshark Rider + Curiosity — Bracket 3, early arguably two-card combo, with no mana to spend
- Niv-Mizzet, the Firemind + Curiosity — Bracket 3, early arguably two-card combo, with no mana to spend
- The Locust God + Sage of the Falls — Bracket 3, early arguably two-card combo, with no mana to spend
- Niv-Mizzet, Parun + Ophidian Eye — Bracket 3, early arguably two-card combo, with no mana to spend
- Brallin, Skyshark Rider + Ophidian Eye — Bracket 3, early arguably two-card combo, with no mana to spend
- Niv-Mizzet, the Firemind + Ophidian Eye — Bracket 3, early arguably two-card combo, with no mana to spend
- Tandem Lookout + Niv-Mizzet, Parun — Bracket 3, early arguably two-card combo, with no mana to spend
- Brallin, Skyshark Rider + Tandem Lookout — Bracket 3, early arguably two-card combo, with no mana to spend
- Niv-Mizzet, the Firemind + Tandem Lookout — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land35
Nonbasic20
Basic15
Island7
Mountain6
Plains6
Desert3
Creature22
Human8
Wizard6
Bird3
Dinosaur3
Dragon2
Shaman2
Soldier2
Sphinx2
Badger1
Cleric1
Giant1
God1
Horror1
Kraken1
Merfolk1
Phyrexian1
Scout1
Shark1
Turtle1
Party7
Artifact15
Horror1
Phyrexian1
Enchantment15
Aura2
Sorcery10
Instant4
Legends10
Historic25
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS11 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite +1/+1 counters on a creatureNear-infinite damageNear-infinite self-discard triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite draw triggersInfinite lootingNear-infinite creature tokens with hasteNear-infinite ETB
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite +1/+1 counters on a creatureNear-infinite damageNear-infinite self-discard triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite +1/+1 counters on a creatureNear-infinite damageNear-infinite self-discard triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite draw triggersInfinite card drawNear-infinite damage
Win the game
+ 31 CARDS NOT IN PRECON
+ Approach of the Second Sun+ Bag of Holding+ Countervailing Winds+ Curiosity+ Dream Trawler+ Escape Protocol+ Faithless Looting+ Forsake the Worldly+ Gilded Lotus+ Hedron Archive+ Impact Tremors+ Improbable Alliance+ Irencrag Pyromancer+ Mentor of the Meek+ Nadir Kraken+ Niv-Mizzet, Parun+ Ophidian Eye+ Reality Scramble+ Reality Shift+ Reforge the Soul+ Rielle, the Everwise+ Sacred Excavation+ Sage of the Falls+ Talisman of Conviction+ Tandem Lookout+ Teferi's Ageless Insight+ Thran Dynamo+ Treasure Cruise+ Unpredictable Cyclone+ Wild Research+ Yidaro, Wandering Monster
- 31 PRECON CARDS NOT IN DECK
- Agitator Ant- Azorius Chancery- Bonder's Ornament- Chandra, Flamecaller- Cryptic Trilobite- Decree of Justice- Descend upon the Sinful- Drake Haven- Eternal Dragon- Ethereal Forager- Herald of the Forgotten- Hieroglyphic Illumination- Hoofprints of the Stag- Hostile Desert- Isperia, Supreme Judge- Izzet Boilerworks- Lightning Rift- Martial Impetus- Mercurial Chemister- Migratory Route- Neutralize- Portal Mage- Psychic Impetus- Rooting Moloch- Savai Thundermane- Shiny Impetus- Slice and Dice- Spellpyre Phoenix- Spirit Cairn- Temple of the False God- Zenith Flare