MetaMox
COMMANDER · DECK

Selvala, Heart of the Wilds

Bracket 3 · Upgraded
2020-06-17
DECK $
$192.71
MYTHIC
6
RARE
23
UNCOMMON
21
COMMON
50
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

3 cards

Creature

27 cards

Enchantment

6 cards

Artifact

5 cards

Sorcery

11 cards

Instant

17 cards

Land

2 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 1 game changer — Brackets 1 and 2 allow none
  • Umbral Mantle + Priest of Titania: arguably two-card combo, for six mana or less, pieces included
  • Sword of the Paruns + Priest of Titania: arguably two-card combo, for six mana or less, pieces included
  • Sword of the Paruns + Selvala, Heart of the Wilds: late two-card combo, for eight mana or less, pieces included
GAME CHANGERS · 1 OF 3
NAMECOSTTYPEPRICE
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
NAMECOSTTYPEPRICE
CEDH
Not cEDH
  • 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
CURVE
10201132153747566+
COLOR
G: 87 pipsC: 112 pips
TYPES
Land30
Nonbasic1
Basic29
Forest29
Creature28
Elf11
Druid7
Human3
Scout3
Shaman3
Cat2
Treefolk2
Troll2
Warrior2
Ape1
Beast1
Bird1
Construct1
Dinosaur1
Elder1
Faerie1
Insect1
Ooze1
Phyrexian1
Ranger1
Party2
Instant17
Sorcery11
Artifact6
Equipment4
Construct1
Phyrexian1
Enchantment6
Aura5
Planeswalker3
Freyalise1
Garruk1
Vivien1
Legends8
Historic14
LAND PROBABILITY
30 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 424.2%
TURN 554.0%
TURN 676.2%
TURN 789.1%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS13 COMBOS
Infinite colored manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite creature LTBInfinite creature ETBInfinite green manaInfinite storm count
ADDITIONAL REQUIREMENTS
Haste Enabler
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite green mana
Infinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite storm countInfinite untap of creatures you controlInfinite blinking of some creaturesInfinite green mana
Infinite colored manaInfinite ETBInfinite LTBInfinite storm countInfinite blinking
Infinite colored manaInfinite ETBInfinite LTBInfinite storm countInfinite blinking
Infinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite storm countInfinite untap of creatures you controlInfinite green mana
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite colored manaInfinite mana creatures you control can produceInfinite untap of creatures you control
Infinite LTBInfinite mana creatures you control can produceInfinite storm countInfinite untap of creatures you controlInfinite blinkingInfinite blinking of some creaturesInfinite colored manaInfinite ETB
Infinite ETBInfinite LTBInfinite storm countInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite colored mana
Infinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinitely large creatures you control until end of turn
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite creature LTBInfinite creature ETBInfinite colored manaInfinite storm countInfinite blinking
Group
Color
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