COMMANDER · DECK
Hailfire
Bracket 3 · Upgraded@Rakdos_fan24 · 2025-05-28
DECK $
$1,518.16
MYTHIC
11
RARE
37
UNCOMMON
17
COMMON
35
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
16 cardsEnchantment
9 cardsArtifact
11 cardsSorcery
18 cardsInstant
10 cardsLand
17 cardsMONEY CARDS·55 CARDS·$1,202.52
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Creature
11 cardsEnchantment
8 cardsArtifact
8 cardsSorcery
11 cardsInstant
6 cardsLand
11 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 3 game changers — Brackets 1 and 2 allow none
- Bloodchief Ascension + Mindcrank: early arguably two-card combo, for four mana or less, pieces included
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 1
- Bloodchief Ascension + Mindcrank — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
7 banned cards
BANNED · 7
CEDH
Not cEDH
- 3 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
2 banned cards, 25 cards not in the pool
BANNED · 2
NOT IN THE POOL · 25
CURVE
COLOR
TYPES
Land35
Nonbasic16
Basic19
Swamp19
Sorcery18
Creature17
Human4
Vampire3
Zombie3
Demon2
Phyrexian2
Rogue2
Shaman2
Wizard2
Dauthi1
Eldrazi1
Goblin1
Horror1
Minion1
Myr1
Praetor1
Soldier1
Spirit1
Warlock1
Warrior1
Outlaws3
Party5
Artifact13
Equipment1
Myr1
Enchantment10
Faerie1
Instant10
Legends12
Historic22
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite millNear-infinite lifegainNear-infinite lifegain triggersNear-infinite lifeloss
Near-infinite card draw for target opponentNear-infinite draw triggers for target opponentNear-infinite lifeloss for target opponentTarget opponent loses the game
Infinite card drawInfinite draw triggersNear-infinite lifegainNear-infinite lifegain triggers
Infinite lifeloss for target opponentTarget opponent loses the game
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