COMMANDER · DECK
Rielle Storm
Bracket 3 · Upgraded2020-04-26
DECK $
$365.09
MYTHIC
4
RARE
18
UNCOMMON
24
COMMON
54
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
7 cardsEnchantment
4 cardsArtifact
10 cardsSorcery
21 cardsInstant
25 cardsLand
7 cardsMONEY CARDS·42 CARDS·$281.04
Sign in to save your threshold.
Planeswalker
1 cardsCreature
6 cardsEnchantment
3 cardsArtifact
6 cardsSorcery
10 cardsInstant
15 cardsLand
1 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 2 game changers — Brackets 1 and 2 allow none
- Curiosity + Niv-Mizzet, Parun: early arguably two-card combo, with no mana to spend
- Dramatic Reversal + Isochron Scepter: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- Curiosity + Niv-Mizzet, Parun — Bracket 3, early arguably two-card combo, with no mana to spend
- Dramatic Reversal + Isochron Scepter — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land31
Nonbasic5
Basic26
Island15
Mountain11
Instant25
Arcane1
Sorcery21
Arcane1
Artifact10
Creature8
Wizard6
Human3
Badger1
Dinosaur1
Dragon1
Goblin1
Rogue1
Spirit1
Vedalken1
Outlaws1
Party7
Enchantment4
Aura1
Planeswalker1
Narset1
Legends5
Historic14
LAND PROBABILITY
31 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 422.7%
TURN 551.7%
TURN 674.1%
TURN 787.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Near-infinite blue manaNear-infinite draw triggersNear-infinite lootingNear-infinite magecraft triggersNear-infinite millNear-infinite self-discard triggersNear-infinite self-millNear-infinite storm count
Infinite self-millNear-infinite storm count
Infinite self-millNear-infinite magecraft triggersNear-infinite mill
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite draw triggersInfinite card drawNear-infinite damage
Infinite draw triggersInfinite lootingInfinite self-discard triggersNear-infinite magecraft triggersNear-infinite mana lands you control can produceNear-infinite untap of lands you control