COMMANDER · DECK
Inniaz, the gale force
Bracket 3 · Upgraded2020-06-28
101 CARDS (LIMIT 100)
DECK $
$305.27
MYTHIC
9
RARE
73
UNCOMMON
47
COMMON
46
COMMAND1 CARD
Creature
1 cardMAIN100 CARDS
Planeswalker
1 cardCreature
27 cardsEnchantment
8 cardsArtifact
13 cardsSorcery
4 cardsInstant
9 cardsLand
17 cardsSIDEBOARD74 CARDS
Creature
29 cardsEnchantment
11 cardsArtifact
9 cardsSorcery
7 cardsInstant
14 cardsLand
4 cardsMONEY CARDS·60 CARDS·$210.17
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Creature
15 cardsEnchantment
13 cardsArtifact
11 cardsSorcery
3 cardsInstant
13 cardsLand
5 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- Island Sanctuary + Archetype of Imagination: locks the table
- Archetype of Imagination + Magus of the Moat: locks the table
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- Island Sanctuary + Archetype of Imagination — Bracket 3, locks the table
- Archetype of Imagination + Magus of the Moat — Bracket 3, locks the table
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
30 cards not in the pool
NOT IN THE POOL · 30
CURVE
COLOR
TYPES
Land39
Nonbasic16
Basic23
Plains14
Island11
Equipment1
Creature28
Bird6
Angel4
Spirit4
Wizard4
Human3
Cat2
Elemental2
Faerie2
Pirate2
Siren2
Soldier2
Cleric1
Dinosaur1
Djinn1
Dragon1
Dwarf1
Elder1
Illusion1
Knight1
Pegasus1
Outlaws2
Party5
Artifact13
Equipment4
Enchantment10
Aura1
Siren1
Instant9
Sorcery4
Planeswalker1
Yanling1
Legends7
Historic18
LAND PROBABILITY
38 LANDS · 100 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.5%
TURN 537.4%
TURN 659.5%
TURN 776.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Bracket 3 · locks the tableOpponents can't attackLock
Bracket 3 · locks the tableMost creatures can't attack youYou do not draw cards during your draw stepsLock
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