COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
31 cardsEnchantment
3 cardsArtifact
8 cardsSorcery
14 cardsInstant
7 cardsLand
13 cardsMONEY CARDS·46 CARDS·$243.31
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Creature
19 cardsEnchantment
3 cardsArtifact
5 cardsSorcery
10 cardsInstant
5 cardsLand
4 cardsBRACKETCOMMANDER BRACKETS
Bracket 1 · Exhibition
- No game changers, mass land denial, extra turns or two-card combos — nothing on the list puts it above Bracket 1
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 0
None that set the bracket
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
24 cards not in the pool
NOT IN THE POOL · 24
CURVE
COLOR
TYPES
Land36
Nonbasic11
Basic25
Forest17
Mountain12
Creature32
Dragon6
Elf5
Beast4
Druid4
Dinosaur3
God3
Shaman3
Elder2
Elemental2
Human2
Bear1
Boar1
Elephant1
Goat1
Hydra1
Insect1
Ogre1
Ooze1
Scout1
Snake1
Spirit1
Warrior1
Zombie1
Party1
Sorcery14
Arcane1
Artifact8
Equipment3
Instant7
Enchantment4
God1
Legends9
Historic17
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Near-infinite damageEach opponent loses the game
Infinite combat damageInfinite combat phasesInfinite green manaInfinite mana creatures you control can produceInfinite red manaInfinite untap of creatures you control
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