MetaMox
COMMANDER · DECK

mirko vosk

Bracket 3 · Upgraded
2020-05-19
Mirko Vosk, Mind Drinker
113 CARDS (LIMIT 100)
DECK $
$292.10
MYTHIC
7
RARE
42
UNCOMMON
27
COMMON
37
COMMAND1 CARD

Creature

1 cards
MAIN112 CARDS

Planeswalker

2 cards

Creature

23 cards

Enchantment

14 cards

Artifact

23 cards

Sorcery

6 cards

Instant

6 cards

Land

20 cards
MONEY CARDS·48 CARDS·$217.62
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Planeswalker

2 cards

Creature

12 cards

Enchantment

6 cards

Artifact

15 cards

Sorcery

4 cards

Instant

2 cards

Land

7 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • Fleet Swallower + Fraying Sanity: early arguably two-card combo, with no mana to spend
  • Bloodchief Ascension + Mindcrank: early arguably two-card combo, with no mana to spend
  • Duskmantle Guildmage + Mindcrank: early arguably two-card combo, for four mana or less
  • and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
CURVE
007117219311411586+
COLOR
U: 66.5 pipsB: 33.5 pipsC: 150 pips
TYPES
Land39
Nonbasic19
Basic20
Island12
Swamp11
Equipment1
Gate1
Artifact24
Equipment10
Creature24
Horror4
Shapeshifter3
Wizard3
Human2
Leviathan2
Dinosaur1
Elder1
Eldrazi1
Faerie1
Fish1
God1
Illusion1
Knight1
Kraken1
Lhurgoyf1
Specter1
Spirit1
Vampire1
Vedalken1
Wall1
Zombie1
Party3
Enchantment17
Aura7
Curse1
God1
Horror1
Instant6
Sorcery6
Planeswalker2
Ashiok1
Jace1
Legends12
Historic33
LAND PROBABILITY
38 LANDS · 112 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 419.2%
TURN 545.8%
TURN 668.4%
TURN 783.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Bracket 3 · early arguably two-card combo, for four mana or lessEach opponent loses the gameInfinite millNear-infinite lifeloss
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite millNear-infinite lifegainNear-infinite lifegain triggersNear-infinite lifeloss
Bracket 2 · arguably two-card combo, for six mana or lessInfinite mill for target opponent
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mill for target opponent
Group
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