COMMANDER · DECK
Selenia Not Really Budget Anymore 1
2017-01-09
115 CARDS (LIMIT 100)NO COMMANDERBANNED: 1 CARD
DECK $
$457.59
MYTHIC
8
RARE
33
UNCOMMON
33
COMMON
42
MAIN115 CARDS
Planeswalker
3 cardsCreature
14 cardsEnchantment
16 cardsArtifact
12 cardsSorcery
22 cardsInstant
11 cardsLand
17 cardsSIDEBOARD1 CARD
Creature
1 cardsMONEY CARDS·36 CARDS·$347.23
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Planeswalker
2 cardsCreature
8 cardsEnchantment
7 cardsArtifact
4 cardsSorcery
9 cardsInstant
3 cardsLand
3 cardsCURVE
COLOR
TYPES
Land37
Nonbasic15
Basic22
Swamp14
Plains9
Gate1
Sorcery22
Enchantment18
Aura4
Cleric1
God1
Human1
Creature14
Human5
Cleric3
Wizard2
Demon1
God1
Horror1
Insect1
Phyrexian1
Plant1
Rebel1
Skeleton1
Spirit1
Thrull1
Wall1
Party5
Artifact13
Insect1
Phyrexian1
Instant11
Planeswalker3
Liliana1
Nixilis1
Sorin1
Legends6
Historic19
LAND PROBABILITY
37 LANDS · 115 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 421.5%
TURN 549.5%
TURN 672.0%
TURN 786.1%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS17 COMBOS
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Each opponent loses the gameNear-infinite lifeloss for all playersNear-infinitely large creature until end of turn
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Each opponent loses the gameNear-infinite lifeloss for all playersNear-infinite self-discard triggersNear-infinite looting
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Target player loses the game
Near-infinite lifeloss
Near-infinite lifeloss
Infinite lifelossNear-infinite lifegain
Win the game at the beginning of your next upkeep
Near-infinite lifelossNear-infinite card draw
Near-infinite lifeloss
Win the game at the beginning of your next upkeep
Each opponent loses the gameNear-infinite lifeloss for all players
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Win the game at the beginning of your next upkeep
Near-infinite lifeloss
Each opponent loses the gameNear-infinite lifeloss for all players
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Near-infinite lifeloss
Infinite lifegain triggersInfinite lifelossInfinite lifegain