MetaMox
COMMANDER · DECK

Updated Budget Brago

Bracket 3 · Upgraded
@Salapass · 2025-02-21
Brago, King Eternal
DECK $
$160.79
MYTHIC
9
RARE
38
UNCOMMON
21
COMMON
32
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Planeswalker

3 cards

Creature

27 cards

Enchantment

9 cards

Artifact

14 cards

Sorcery

3 cards

Instant

5 cards

Battle

1 cards

Land

19 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • Azor, the Lawbringer + Soulherder: locks the table
  • Azor, the Lawbringer + Conjurer's Closet: locks the table
  • Peregrine Drake + Deadeye Navigator: early arguably two-card combo, for four mana or less
  • and 1 more combo that bear on the bracket, listed below
  • one extra-turn card — fine from Bracket 2 up
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 4
CURVE
001112213394135146+
COLOR
W: 34 pipsU: 45 pipsC: 181 pips
TYPES
Land37
Nonbasic17
Basic20
Island12
Plains12
Gate1
Creature29
Human8
Spirit4
Wizard3
Angel2
Golem2
Soldier2
Artificer1
Avatar1
Beast1
Bird1
Construct1
Dog1
Drake1
Elemental1
Fish1
Homunculus1
Illusion1
Knight1
Myr1
Noble1
Phyrexian1
Rhino1
Rogue1
Scout1
Serpent1
Shapeshifter1
Siege1
Sphinx1
Warrior1
Worm1
Outlaws1
Party5
Artifact19
Golem2
Construct1
Myr1
Phyrexian1
Powerstone1
Shapeshifter1
Enchantment11
Adventure1
Dog1
Saga1
Instant5
Adventure1
Planeswalker3
Jace1
Karn1
Venser1
Sorcery3
Battle1
Angel1
Siege1
Legends13
Historic32
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Bracket 3 · locks the tableOpponents can't cast instant spells during their turnsOpponents can't cast sorcery spellsLock
Bracket 3 · locks the tableOpponents can't cast instant spells during their turnsOpponents can't cast sorcery spellsLock
Bracket 3 · locks the tableOpponents can't cast instant spells during their turnsOpponents can't cast sorcery spellsLock
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite blinkingInfinite creature ETBInfinite creature LTBInfinite mana lands you control can produce
Group
Color
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