COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
3 cardsCreature
25 cardsEnchantment
11 cardsArtifact
13 cardsSorcery
6 cardsInstant
5 cardsLand
7 cardsMONEY CARDS·42 CARDS·$327.78
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Planeswalker
3 cardsCreature
13 cardsEnchantment
8 cardsArtifact
10 cardsSorcery
4 cardsInstant
1 cardsLand
3 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Phenax, God of Deception + Eater of the Dead: early two-card combo, with no mana to spend
- 2 game changers — Brackets 1 and 2 allow none
- Zur's Weirding + Bloodchief Ascension: locks the table
- Bloodchief Ascension + Mindcrank: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Phenax, God of Deception + Eater of the Dead — Bracket 4, early two-card combo, with no mana to spend
- Zur's Weirding + Bloodchief Ascension — Bracket 3, locks the table
- Bloodchief Ascension + Mindcrank — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land36
Nonbasic5
Basic31
Island16
Swamp15
Creature26
Human9
Wizard4
Knight3
Rogue3
Shapeshifter3
Zombie3
Cleric2
Snake2
Aetherborn1
Dragon1
Eldrazi1
Elf1
Giant1
God1
Golem1
Horror1
Illusion1
Lamia1
Noble1
Pirate1
Spellshaper1
Spirit1
Changeling2
Outlaws4
Party9
Artifact15
Golem1
Shapeshifter1
Enchantment13
Aura1
God1
Lamia1
Snake1
Instant6
Shapeshifter1
Sorcery6
Planeswalker3
Ashiok1
Narset1
Teferi1
Legends12
Historic27
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Bracket 4 · early two-card combo, with no mana to spendNear-infinite millNear-infinite self-mill
Bracket 3 · locks the tableYour opponents mill cards instead of drawing themLock
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite millNear-infinite lifegainNear-infinite lifegain triggersNear-infinite lifeloss