MetaMox
COMMANDER · DECK

Dimir Mill

Bracket 4 · Optimized
2020-06-17
Phenax, God of Deception
ONLY 99 CARDSILLEGAL: 1 CARD
DECK $
$431.10
MYTHIC
11
RARE
42
UNCOMMON
21
COMMON
33
COMMAND1 CARD

Creature

1 cards
MAIN98 CARDS

Planeswalker

1 cards

Creature

27 cards
NAMECOSTPRICE

Enchantment

9 cards

Artifact

8 cards

Sorcery

12 cards

Instant

7 cards

Land

16 cards
SIDEBOARD6 CARDS

Creature

1 cards
NAMECOSTPRICE

Enchantment

1 cards

Sorcery

2 cards

Instant

2 cards
MAYBE2 CARDS

Sorcery

1 cards
NAMECOSTPRICE

Instant

1 cards
NAMECOSTPRICE
MONEY CARDS·50 CARDS·$328.26
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Planeswalker

1 cards

Creature

17 cards

Enchantment

8 cards

Artifact

7 cards

Sorcery

9 cards

Instant

6 cards

Land

2 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • Phenax, God of Deception + Eater of the Dead: early two-card combo, with no mana to spend
  • Phenax, God of Deception + Sewer Nemesis + Fleet Swallower: early two-card combo, with no mana to spend
  • Phenax, God of Deception + Consuming Aberration + Fleet Swallower: early two-card combo, with no mana to spend
  • and 16 more combos that bear on the bracket, listed below
  • 3 game changers — Brackets 1 and 2 allow none
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 19
CURVE
0061122123144105106+
COLOR
U: 58 pipsB: 31 pipsC: 156 pips
TYPES
Land34
Nonbasic14
Basic20
Island10
Swamp10
Gate1
Creature28
Horror6
Human4
Avatar2
Crab2
Eldrazi2
God2
Leviathan2
Rogue2
Shapeshifter2
Wizard2
Zombie2
Advisor1
Fish1
Illusion1
Knight1
Lhurgoyf1
Plant1
Spirit1
Vampire1
Vedalken1
Outlaws2
Party4
Enchantment12
God2
Aura1
Curse1
Horror1
Sorcery12
Artifact9
Instant7
Trap2
Planeswalker1
Jace1
Legends9
Historic18
LAND PROBABILITY
34 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.2%
TURN 544.2%
TURN 666.9%
TURN 782.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS24 COMBOS
Each opponent loses the gameNear-infinite lifelossNear-infinite mill
Bracket 3 · early arguably two-card combo, for four mana or lessEach opponent loses the gameInfinite millNear-infinite lifeloss
Bracket 4 · early two-card combo, with no mana to spendInfinite mill for target opponentNear-infinite self-mill
Bracket 3 · two-card combo, for six mana or lessInfinite mill for target opponent
Infinite mill for target opponent
Bracket 4 · early two-card combo, with no mana to spendInfinite mill for target opponent
Bracket 3 · two-card combo, for six mana or lessInfinite mill for target opponentNear-infinite mill
Bracket 4 · early two-card combo, with no mana to spendNear-infinite millNear-infinite self-mill
Infinite mill for target opponent
Bracket 3 · two-card combo, for six mana or lessInfinite self-millInfinite mill for target opponent
Bracket 3 · two-card combo, for six mana or lessInfinite self-millInfinite mill for target opponent
Bracket 2 · arguably two-card combo, for six mana or lessInfinite self-millInfinite mill for target opponentNear-infinite mill for target opponent
Bracket 4 · early two-card combo, with no mana to spendInfinite self-millInfinite mill for target opponent
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite millNear-infinite lifegainNear-infinite lifegain triggersNear-infinite lifeloss
Bracket 3 · two-card combo, for six mana or lessInfinite mill
Bracket 3 · two-card combo, for six mana or lessInfinite mill for target opponentNear-infinite mill
Bracket 2 · arguably two-card combo, for six mana or lessInfinite mill for up to two target playersNear-infinite self-mill
Bracket 2 · arguably two-card combo, for six mana or lessInfinite mill for target opponent
Bracket 3 · two-card combo, for six mana or lessInfinite mill for target opponentNear-infinite self-mill
Bracket 2 · arguably two-card combo, for six mana or lessInfinite self-millInfinite mill for target opponent
Bracket 3 · two-card combo, for six mana or lessInfinite mill for target opponentNear-infinite mill
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mill for target opponent
Infinite mill for target opponentNear-infinite mill
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