COMMANDER · DECK
Selenia Darkest Angel
2018-07-15
ONLY 99 CARDSNO COMMANDER
DECK $
$405.23
MYTHIC
7
RARE
29
UNCOMMON
20
COMMON
43
MAIN99 CARDS
Creature
13 cardsEnchantment
11 cardsArtifact
11 cardsSorcery
15 cardsInstant
11 cardsLand
17 cardsMONEY CARDS·28 CARDS·$307.75
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Creature
5 cardsEnchantment
6 cardsArtifact
3 cardsSorcery
6 cardsInstant
5 cardsLand
3 cardsCURVE
COLOR
TYPES
Land38
Nonbasic15
Basic23
Plains13
Swamp12
Gate1
Sorcery15
Creature13
Human5
Cleric3
Wizard2
Angel1
Elk1
God1
Horror1
Rebel1
Skeleton1
Spirit1
Thrull1
Wall1
Party5
Enchantment13
Aura2
Cleric1
God1
Human1
Artifact12
Elk1
Instant11
Legends1
Historic13
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS9 COMBOS
Each opponent loses the gameNear-infinite lifeloss for all playersNear-infinitely large creature until end of turn
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Each opponent loses the gameNear-infinite lifeloss for all playersNear-infinite self-discard triggersNear-infinite looting
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Prevent all damage that would be dealt to youLock
Near-infinite lifeloss
Infinite lifelossNear-infinite lifegain
Win the game at the beginning of your next upkeep
Near-infinite lifelossNear-infinite card draw
Win the game at the beginning of your next upkeep
You can't lose the game due to having 0 or less lifeLock