COMMANDER · DECK
Camellia, the Seedmiser
@Skarp
112 CARDS (LIMIT 100)ILLEGAL: 5 CARDSSINGLETON: 3 CARDS
DECK $
$67.99
MYTHIC
2
RARE
22
UNCOMMON
30
COMMON
58
COMMAND1 CARD
Creature
1 cardsMAIN111 CARDS
Creature
32 cardsEnchantment
2 cardsArtifact
14 cardsSorcery
12 cardsInstant
10 cardsLand
15 cardsMONEY CARDS·11 CARDS·$33.74
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Creature
4 cardsEnchantment
1 cardsArtifact
3 cardsSorcery
1 cardsLand
2 cardsCURVE
COLOR
TYPES
Creature38
Squirrel23
Warlock6
Warrior6
Druid4
Human4
Halfling3
Citizen2
Elf2
Advisor1
Archer1
Bard1
Beast1
Bird1
Drake1
Eldrazi1
Food1
Fungus1
Golem1
Insect1
Phyrexian1
Raccoon1
Ranger1
Scout1
Outlaws6
Party6
Land35
Nonbasic13
Basic22
Forest13
Swamp11
Artifact16
Food6
Equipment2
Clue1
Golem1
Treasure1
Sorcery12
Instant10
Enchantment2
Legends6
Historic22
LAND PROBABILITY
35 LANDS · 111 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 422.4%
TURN 551.0%
TURN 673.4%
TURN 787.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE