MetaMox
COMMANDER · DECK

Just Animar

Bracket 3 · Upgraded
@Aim Active · 2026-08-28
Animar, Soul of Elements
DECK $
$318.21
MYTHIC
4
RARE
45
UNCOMMON
22
COMMON
29
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Creature

37 cards
NAMECOSTPRICE

Enchantment

6 cards

Artifact

2 cards

Sorcery

9 cards

Instant

10 cards

Land

26 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • Intruder Alarm + Ancestral Statue: early arguably two-card combo, with no mana to spend
  • Ancestral Statue + Animar, Soul of Elements: early two-card combo, with no mana to spend
  • Hullbreaker Horror + Intruder Alarm: early arguably two-card combo, with no mana to spend
  • and 4 more combos that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 7
CURVE
1071212123846596+
COLOR
U: 23 pipsR: 11 pipsG: 43 pipsC: 139 pips
TYPES
Creature38
Elemental8
Elf4
Eldrazi3
Hydra3
Shaman3
Beast2
Golem2
Human2
Incarnation2
Wizard2
Avatar1
Bird1
Cat1
Cleric1
Construct1
Drake1
Druid1
Elk1
Faerie1
Fish1
Horror1
Horse1
Jellyfish1
Kraken1
Merfolk1
Ooze1
Scout1
Snake1
Spirit1
Thopter1
Turtle1
Tyranid1
Party3
Land35
Nonbasic23
Basic12
Forest9
Island7
Mountain7
Instant10
Lesson1
Sorcery9
Artifact7
Golem2
Construct1
Elk1
Thopter1
Enchantment6
Aura2
Legends5
Historic12
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS10 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana creatures you control can produceInfinite storm countInfinite untap of creaturesInfinite creature ETBInfinite creature LTB
Infinite LTBInfinite ETBInfinite storm countInfinite +1/+1 counters on a creature
ADDITIONAL REQUIREMENTS
Creature with Morph or Megamorph
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite storm countInfinite untap of creaturesInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite storm countInfinite untap of creaturesInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite storm countInfinite untap of creaturesInfinite untap of creatures you control
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent castable for that does not die on entering
Bracket 3 · early two-card combo, with no mana to spendInfinite +1/+1 counters on a creatureInfinite creature ETBInfinite creature LTBInfinite storm count
Bracket 3 · early two-card combo, with no mana to spendInfinite +1/+1 counters on a creatureInfinite creature ETBInfinite creature LTBInfinite storm count
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite storm countInfinite creature ETBInfinite creature LTBInfinite mana creatures you control can produceInfinite untap of creatures
Group
Color
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