COMMANDER · DECK
Izzet - Will & Rowan Kenrith - (04/20)
Bracket 4 · Optimized2020-04-16
DECK $
$450.05
MYTHIC
21
RARE
39
UNCOMMON
15
COMMON
25
COMMAND2 CARDS
Planeswalker
2 cardsMAIN98 CARDS
Planeswalker
19 cardsCreature
5 cardsEnchantment
3 cardsArtifact
20 cardsSorcery
6 cardsInstant
9 cardsLand
21 cardsMONEY CARDS·52 CARDS·$346.87
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Planeswalker
13 cardsCreature
3 cardsEnchantment
3 cardsArtifact
13 cardsSorcery
4 cardsInstant
5 cardsLand
11 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 1 mass land denial card — only Bracket 4 allows it
- 3 extra-turn cards — chaining turns is Bracket 4
- The Enigma Jewel // Locus of Enlightenment + Basalt Monolith: early two-card combo, for four mana or less, pieces included
- Teferi, Master of Time + Ichormoon Gauntlet + The Chain Veil: infinite extra turns
- The Chain Veil + Tezzeret the Seeker + Ral Zarek + Gilded Lotus: infinite extra turns
- 1 game changer — Brackets 1 and 2 allow none
- and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 1
EXTRA TURNS · 3
COMBOS · 4
- The Enigma Jewel // Locus of Enlightenment + Basalt Monolith — Bracket 4, early two-card combo, for four mana or less, pieces included
- Teferi, Master of Time + Ichormoon Gauntlet + The Chain Veil — Bracket 4, infinite extra turns
- The Chain Veil + Tezzeret the Seeker + Ral Zarek + Gilded Lotus — Bracket 4, infinite extra turns
- Rings of Brighthearth + Basalt Monolith — Bracket 2, late two-card combo, for eight mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 30 cards not in the pool
BANNED · 1
NOT IN THE POOL · 30
CURVE
COLOR
TYPES
Land36
Nonbasic19
Basic17
Island12
Mountain7
Artifact23
Equipment1
Planeswalker21
Chandra5
Jace3
Saheeli3
Teferi2
Tezzeret2
Dack1
Ral1
Rowan1
Ugin1
Vronos1
Will1
Instant9
Sorcery6
Creature5
Fish1
Human1
Illusion1
Phoenix1
Phyrexian1
Shark1
Wizard1
Party1
Enchantment3
Legends24
Historic44
LAND PROBABILITY
36 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.9%
TURN 540.0%
TURN 662.4%
TURN 778.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Bracket 4 · early two-card combo, for four mana or less, pieces includedInfinite colorless mana
Bracket 4 · infinite extra turnsInfinite planeswalker activationsInfinite colored manaInfinite damageInfinite mana permanents you control can produceInfinite turnsPut all artifact cards from your library onto the battlefieldLock
Infinite activations of most planeswalkersInfinite colorless manaInfinite mana permanents you control can produce
Infinite activations of most planeswalkersInfinite colorless manaInfinite mana permanents you control can produce
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite colorless mana
Infinite card drawInfinite colored manaInfinite colorless manaInfinite planeswalker activations
Bracket 4 · infinite extra turnsInfinite turnsLock
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