COMMANDER · DECK
Copy of - Matt's Infinite Oona
No bracket · Banned2020-04-08
BANNED: 1 CARD
DECK $
$5,629.62
MYTHIC
10
RARE
48
UNCOMMON
21
COMMON
21
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
3 cardsCreature
4 cardsEnchantment
5 cardsArtifact
16 cardsSorcery
11 cardsInstant
31 cardsLand
29 cardsMONEY CARDS·88 CARDS·$4,499.49
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Planeswalker
3 cardsCreature
5 cardsEnchantment
5 cardsArtifact
15 cardsSorcery
10 cardsInstant
27 cardsLand
23 cardsBRACKETCOMMANDER BRACKETS
No bracket · Banned
- 1 banned card — the list isn’t Commander-legal, so it has no bracket
BANNED · 1
GAME CHANGERS · 17 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 9
- Narset's Reversal + Isochron Scepter — Bracket 4, infinite extra turns
- Tainted Pact + Thassa's Oracle — Bracket 4, early two-card combo, for four mana or less, pieces included
- Demonic Consultation + Thassa's Oracle — Bracket 4, early two-card combo, for four mana or less, pieces included
- Power Artifact + Grim Monolith — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Dramatic Reversal + Isochron Scepter — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Tainted Pact + Jace, Wielder of Mysteries — Bracket 3, two-card combo, for six mana or less, pieces included
- Demonic Consultation + Jace, Wielder of Mysteries — Bracket 3, two-card combo, for six mana or less, pieces included
- Power Artifact + Basalt Monolith — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Rings of Brighthearth + Basalt Monolith — Bracket 2, late two-card combo, for eight mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Not legal
1 banned card
BANNED · 1
DUEL COMMANDER
Not legal
18 banned cards
BANNED · 18
CEDH
Not legal
- 17 game changers — cEDH lists run 10 or more
- Not Commander-legal, so not cEDH either
BANNED · 1
BRAWL (HISTORIC)
Not legal
6 banned cards, 36 cards not in the pool
BANNED · 6
NOT IN THE POOL · 36
CURVE
COLOR
TYPES
Instant31
Land29
Nonbasic27
Basic2
Island4
Swamp4
Artifact16
Sorcery11
Creature5
Wizard4
Human3
Faerie1
Merfolk1
Rogue1
Outlaws1
Party5
Enchantment5
Aura1
Planeswalker3
Ashiok1
Jace1
Narset1
Legends7
Historic22
LAND PROBABILITY
29 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 425.8%
TURN 556.3%
TURN 678.2%
TURN 790.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS9 COMBOS
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite colorless mana
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite colorless mana
Bracket 4 · early two-card combo, for four mana or less, pieces includedExile your libraryWin the game
Bracket 4 · early two-card combo, for four mana or less, pieces includedWin the game
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Bracket 4 · infinite extra turnsInfinite turnsLock
ADDITIONAL REQUIREMENTS
Extra Turn Spell
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite colorless mana
Bracket 3 · two-card combo, for six mana or less, pieces includedExile your libraryWin the game
Bracket 3 · two-card combo, for six mana or less, pieces includedWin the game
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