MetaMox
COMMANDER · DECK

Let there be blood

Bracket 4 · Optimized
@Relden · 2025-02-01
DECK $
$151.12
MYTHIC
2
RARE
26
UNCOMMON
29
COMMON
43
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Creature

16 cards

Enchantment

9 cards

Artifact

9 cards

Sorcery

14 cards

Instant

14 cards

Land

20 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • Blazing Sunsteel + Brash Taunter: early two-card combo, with no mana to spend
  • Blazing Sunsteel + Barbed Servitor: early two-card combo, with no mana to spend
  • Blazing Sunsteel + Indoraptor, the Perfect Hybrid: early two-card combo, with no mana to spend
  • and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
CURVE
00111242143844516+
COLOR
B: 9 pipsR: 26.5 pipsG: 40.5 pipsC: 83 pips
TYPES
Land37
Nonbasic17
Basic20
Forest8
Mountain7
Swamp5
Desert1
Creature17
Dinosaur5
Goblin3
Human3
Shaman3
Horror2
Construct1
Demon1
Druid1
Elemental1
Giant1
Hellion1
Minotaur1
Mutant1
Phyrexian1
Soldier1
Warrior1
Zombie1
Party1
Instant16
Sorcery14
Artifact10
Equipment6
Construct1
Enchantment9
Aura4
Cartouche1
Saga1
Legends4
Historic15
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Bracket 4 · early two-card combo, with no mana to spendInfinite damage
Bracket 4 · early two-card combo, with no mana to spendInfinite damage
Bracket 4 · early two-card combo, with no mana to spendInfinite lifeloss
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite +1/+1 counters on a creatureInfinite damage
Group
Color
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