COMMANDER · DECK
Bracket Three Orzhov
Bracket 4 · Optimized@smodzel · 2025-05-13
DECK $
$463.09
MYTHIC
9
RARE
29
UNCOMMON
22
COMMON
39
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
1 cardCreature
23 cardsEnchantment
4 cardsArtifact
7 cardsSorcery
15 cardsInstant
13 cardsLand
8 cardsMONEY CARDS·41 CARDS·$354.38
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Planeswalker
1 cardCreature
13 cardsEnchantment
4 cardsArtifact
4 cardsSorcery
9 cardsInstant
9 cardsLand
1 cardBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 4 game changers — Bracket 3 allows 3
- Sedgemoor Witch + Chain of Smog: two-card combo, for six mana or less, pieces included
- Heliod, Sun-Crowned + Walking Ballista: arguably two-card combo, for six mana or less, pieces included
- Professor Onyx + Chain of Smog: late two-card combo, for eight mana or less, pieces included
GAME CHANGERS · 4 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Sedgemoor Witch + Chain of Smog — Bracket 3, two-card combo, for six mana or less, pieces included
- Heliod, Sun-Crowned + Walking Ballista — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Professor Onyx + Chain of Smog — Bracket 2, late two-card combo, for eight mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
5 banned cards
BANNED · 5
CEDH
Not cEDH
- 4 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
2 banned cards, 17 cards not in the pool
BANNED · 2
NOT IN THE POOL · 17
CURVE
COLOR
TYPES
Land36
Nonbasic6
Basic30
Plains16
Swamp16
Creature24
Human7
Cleric4
Soldier3
Spirit3
Vampire3
Angel2
Archon2
Cat2
Elemental2
Zombie2
Ally1
Beast1
Construct1
God1
Incarnation1
Knight1
Kor1
Phyrexian1
Ranger1
Rogue1
Warlock1
Wizard1
Outlaws2
Party6
Sorcery15
Instant13
Artifact8
Construct1
Enchantment5
Aura1
God1
Planeswalker1
Liliana1
Legends4
Historic12
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS12 COMBOS
Infinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite scry 1
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite +1/+1 counters on a creature
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite scry 1Infinite recursion of creature cards with power 2 or less
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite +1/+1 counters on a creatureInfinite recursion of creature cards with power 2 or less
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite creature tokensInfinite creature ETBInfinite magecraft triggers
Infinite creature ETBInfinite creature LTB
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite damageInfinite lifegainInfinite lifegain triggers
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite lifegainInfinite lifegain triggersInfinite lifelossInfinite magecraft triggers
Infinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite scry 1Infinite recursion of creature cards with power 2 or less
Infinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggers
Infinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggersInfinite +1/+1 counters on a creatureInfinite recursion of creature cards with power 2 or less
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