COMMANDER · DECK
UrzaNarch
Bracket 4 · Optimized@MrButtercookies · 2025-03-24
DECK $
$1,144.24
MYTHIC
11
RARE
38
UNCOMMON
28
COMMON
23
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
10 cardsEnchantment
5 cardsArtifact
30 cardsSorcery
3 cardsInstant
22 cardsLand
16 cardsMONEY CARDS·69 CARDS·$906.98
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Planeswalker
1 cardsCreature
7 cardsEnchantment
3 cardsArtifact
23 cardsSorcery
3 cardsInstant
19 cardsLand
13 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- March of the Machines + Mycosynth Lattice: mass land denial
- Rings of Brighthearth + Basalt Monolith: early two-card combo, for four mana or less
- 2 game changers — Brackets 1 and 2 allow none
- Dramatic Reversal + Isochron Scepter: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- March of the Machines + Mycosynth Lattice — Bracket 4, mass land denial
- Rings of Brighthearth + Basalt Monolith — Bracket 4, early two-card combo, for four mana or less
- Dramatic Reversal + Isochron Scepter — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Artifact37
Phyrexian2
Shapeshifter2
Construct1
Equipment1
Horror1
Jellyfish1
Wizard1
Land28
Nonbasic15
Basic13
Island13
Instant22
Trap1
Creature11
Human3
Wizard3
Elemental2
Phyrexian2
Shapeshifter2
Artificer1
Construct1
Eldrazi1
Equipment1
Horror1
Jellyfish1
Party3
Enchantment5
Sorcery3
Planeswalker1
Tezzeret1
Legends8
Historic43
LAND PROBABILITY
28 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 427.4%
TURN 558.6%
TURN 680.1%
TURN 791.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Bracket 4 · mass land denialDestroy all landsDestroy all noncreature permanents with mana value 0Destroy all lands that enter the battlefieldDestroy all noncreature permanents with mana value 0 upon enteringLockMass Land Denial
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Bracket 4 · early two-card combo, for four mana or lessInfinite colorless mana
Infinite untap of artifacts you controlInfinite colorless manaInfinite mana artifacts you control can produce