COMMANDER · DECK
mono rex exile
Bracket 4 · Optimized@Goldenblast55 · 2025-05-10
DECK $
$450.60
MYTHIC
14
RARE
45
UNCOMMON
11
COMMON
30
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
33 cardsEnchantment
13 cardsArtifact
13 cardsSorcery
6 cardsInstant
4 cardsLand
11 cardsMONEY CARDS·51 CARDS·$346.86
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Creature
21 cardsEnchantment
11 cardsArtifact
10 cardsSorcery
3 cardsInstant
3 cardsLand
3 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Solphim, Mayhem Dominus + Heartless Hidetsugu: early two-card combo, with no mana to spend
- Neheb, the Eternal + Aggravated Assault: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- Solphim, Mayhem Dominus + Heartless Hidetsugu — Bracket 4, early two-card combo, with no mana to spend
- Neheb, the Eternal + Aggravated Assault — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Creature34
Human10
Shaman5
Soldier5
Warrior5
Phyrexian4
Goblin3
Knight3
Lizard3
Praetor3
Dwarf2
Orc2
Wizard2
Angel1
Beast1
Cleric1
Demon1
Dinosaur1
Efreet1
Elder1
Elemental1
Equipment1
God1
Horror1
Minotaur1
Nightmare1
Noble1
Ogre1
Rabbit1
Rogue1
Saga1
Sorcerer1
Spirit1
Zombie1
Outlaws1
Party9
Land31
Nonbasic10
Basic21
Mountain14
Plains11
Desert1
God1
Enchantment15
Aura1
Background1
Curse1
Nightmare1
Phyrexian1
Praetor1
Saga1
Artifact14
Equipment4
Lizard1
Sorcery6
Instant4
Legends21
Historic35
LAND PROBABILITY
30 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 424.2%
TURN 554.0%
TURN 676.2%
TURN 789.1%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Bracket 4 · early two-card combo, with no mana to spendEach opponent loses the gameNear-infinite damage to all players
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite red manaInfinite mana creatures you control can produceInfinite untap of creatures you control