COMMANDER · DECK
Esika Tap Dance
Bracket 4 · Optimized2020-05-15
DECK $
$219.45
MYTHIC
8
RARE
39
UNCOMMON
22
COMMON
31
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
38 cardsEnchantment
19 cardsArtifact
4 cardsInstant
1 cardsLand
23 cardsMAYBE2 CARDS
Creature
2 cardsMONEY CARDS·36 CARDS·$158.42
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Planeswalker
1 cardsCreature
20 cardsEnchantment
7 cardsArtifact
4 cardsInstant
1 cardsLand
3 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Kiki-Jiki, Mirror Breaker + Vizier of Tumbling Sands: early two-card combo, with no mana to spend
- 1 game changer — Brackets 1 and 2 allow none
- Freed from the Real + Ley Weaver: early arguably two-card combo, with no mana to spend
- Freed from the Real + Krosan Restorer: early arguably two-card combo, with no mana to spend
- and 2 more combos that bear on the bracket, listed below
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
- Kiki-Jiki, Mirror Breaker + Vizier of Tumbling Sands — Bracket 4, early two-card combo, with no mana to spend
- Freed from the Real + Ley Weaver — Bracket 3, early arguably two-card combo, with no mana to spend
- Freed from the Real + Krosan Restorer — Bracket 3, early arguably two-card combo, with no mana to spend
- Faeburrow Elder + Freed from the Real — Bracket 3, early arguably two-card combo, with no mana to spend
- Necrotic Ooze + Kiki-Jiki, Mirror Breaker — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Creature39
Human18
Wizard12
Druid3
Elf2
Ooze2
Rogue2
Shaman2
Angel1
Artificer1
Assassin1
Avatar1
Beast1
Cleric1
Djinn1
Dog1
Dragon1
Elemental1
Faerie1
Giant1
Goblin1
God1
Horror1
Merfolk1
Monk1
Ogre1
Phyrexian1
Rabbit1
Scout1
Spellshaper1
Spirit1
Treefolk1
Vedalken1
Warlock1
Warrior1
Outlaws4
Party16
Land36
Nonbasic18
Basic18
Forest9
Island5
Mountain2
Plains1
Swamp1
Enchantment20
Aura11
God1
Artifact4
Equipment2
Instant1
Planeswalker1
Kiora1
Legends19
Historic23
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS9 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite non-blue mana of colors among permanents you controlInfinite mana of colors among permanents you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana lands you control can produceInfinite untap of lands you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana lands you control can produceInfinite untap of lands you control
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite tapped creature tokens
ADDITIONAL REQUIREMENTS
Mana Dork
Infinite colored manaInfinite mana permanents you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggersInfinite tapped creature tokens
Bracket 4 · early two-card combo, with no mana to spendInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggersInfinite tapped creature tokens with haste
Infinite colored manaInfinite untap of creatures and lands you control
Infinite colored mana