COMMANDER · DECK
7 dwarves
No bracket · Banned2020-07-09
BANNED: 1 CARDSINGLETON: 1 CARD
DECK $
$236.65
MYTHIC
15
RARE
40
UNCOMMON
17
COMMON
28
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
5 cardsCreature
14 cardsEnchantment
4 cardsArtifact
13 cardsSorcery
12 cardsInstant
9 cardsLand
24 cardsMONEY CARDS·35 CARDS·$169.28
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Planeswalker
2 cardsCreature
7 cardsEnchantment
3 cardsArtifact
7 cardsSorcery
5 cardsInstant
5 cardsLand
6 cardsBRACKETCOMMANDER BRACKETS
No bracket · Banned
- 1 banned card — the list isn’t Commander-legal, so it has no bracket
BANNED · 1
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 6
- Combat Celebrant + Kiki-Jiki, Mirror Breaker — Bracket 4, early two-card combo, with no mana to spend
- Combat Celebrant + Helm of the Host — Bracket 3, early arguably two-card combo, with no mana to spend
- Godo, Bandit Warlord + Helm of the Host — Bracket 3, early arguably two-card combo, with no mana to spend
- Combat Celebrant + Splinter Twin — Bracket 3, early arguably two-card combo, with no mana to spend
- Kiki-Jiki, Mirror Breaker + Helm of the Host — Bracket 3, early arguably two-card combo, with no mana to spend
- Infinite Reflection + Mechanized Production — Bracket 2, arguably two-card combo, for six mana or less
CURVE
COLOR
TYPES
Land36
Nonbasic21
Basic15
Island7
Plains7
Mountain6
Gate1
Creature21
Dwarf7
Human6
Wizard4
Artificer2
Bird2
Goblin2
Barbarian1
Construct1
Dinosaur1
God1
Kraken1
Phyrexian1
Pirate1
Shaman1
Warrior1
Outlaws1
Party5
Artifact17
Equipment2
Artificer1
Book1
Construct1
Phyrexian1
Sorcery12
Instant9
Enchantment5
Aura3
Planeswalker5
Saheeli2
Chandra1
Nahiri1
Tezzeret1
Legends14
Historic28
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS12 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite creature tokens with hasteInfinite ETB
Infinite combat phasesInfinite damage
Infinite combat phasesInfinite damage
Infinite combat phasesInfinite damage
Bracket 2 · arguably two-card combo, for six mana or lessWin the game at the beginning of your next upkeep
Infinite combat phasesInfinite damage
Infinite combat phasesInfinite damage
Infinite combat phasesInfinite creature tokens with hasteInfinite ETBInfinite untap of Samurai you controlPut all Equipment cards from your library onto the battlefield
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite creature ETBInfinite mana creatures you control can produceInfinite tapped creature tokensInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersPut all Equipment cards from your library onto the battlefield
Bracket 4 · early two-card combo, with no mana to spendInfinite combat phasesInfinite creature tokens with hasteInfinite creature ETB
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite tapped creature tokensInfinite tapped creature tokens until end of turn