COMMANDER · DECK
Merieke's Tap Untap Tap Dance
Bracket 3 · Upgraded2020-06-26
125 CARDS (LIMIT 100)
DECK $
$395.95
MYTHIC
7
RARE
44
UNCOMMON
45
COMMON
44
COMMAND1 CARD
Creature
1 cardsMAIN124 CARDS
Creature
22 cardsEnchantment
16 cardsArtifact
22 cardsSorcery
5 cardsInstant
22 cardsLand
12 cardsMAYBE16 CARDS
Creature
7 cardsEnchantment
3 cardsArtifact
4 cardsInstant
2 cardsMONEY CARDS·61 CARDS·$296.76
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Creature
18 cardsEnchantment
13 cardsArtifact
17 cardsInstant
10 cardsLand
3 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- Merieke Ri Berit + Intruder Alarm: locks the table
- Avatar of Woe + Thornbite Staff: locks the table
- Merieke Ri Berit + Thornbite Staff: locks the table
- and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
- Merieke Ri Berit + Intruder Alarm — Bracket 3, locks the table
- Avatar of Woe + Thornbite Staff — Bracket 3, locks the table
- Merieke Ri Berit + Thornbite Staff — Bracket 3, locks the table
- Illusionist's Bracers + Aphetto Alchemist — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land37
Nonbasic9
Basic28
Island16
Swamp10
Plains6
Artifact25
Equipment4
Bird1
Human1
Sphinx1
Wizard1
Creature23
Human8
Wizard6
Shapeshifter5
Angel1
Bird1
Cleric1
Demon1
Dragon1
Elder1
Fish1
Octopus1
Ooze1
Pirate1
Rogue1
Sphinx1
Zombie1
Outlaws2
Party8
Instant22
Enchantment17
Aura7
Fish1
Sorcery5
Legends5
Historic29
LAND PROBABILITY
37 LANDS · 124 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 424.8%
TURN 554.6%
TURN 676.6%
TURN 789.3%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Bracket 3 · locks the tableDestroy any number of creaturesDestroy each creature that enters the battlefield under an opponent's controlLock
Bracket 3 · locks the tableDestroy any creature whenever a creature enters the battlefieldLock
Bracket 3 · locks the tableDestroy any number of creaturesDestroy each creature that enters the battlefield under an opponent's controlLock
Infinite death triggersInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite untap of creaturesInfinite untap of creatures you control
Infinite death triggersInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite untap of creaturesInfinite untap of creatures you control
Infinite death triggersInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite untap of creaturesInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana artifacts you control can produceInfinite mana creatures you control can produceInfinite untap of artifacts you controlInfinite untap of creatures you control