COMMANDER · DECK
lament of the absent lord - Oloro, ageless ascetic
Bracket 3 · Upgraded@kingironbeard · 2025-05-27
DECK $
$579.86
MYTHIC
16
RARE
54
UNCOMMON
24
COMMON
27
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
29 cardsEnchantment
8 cardsArtifact
8 cardsSorcery
10 cardsInstant
9 cardsLand
28 cardsMAYBE23 CARDS
Creature
12 cardsEnchantment
2 cardsArtifact
1 cardsSorcery
4 cardsInstant
4 cardsMONEY CARDS·62 CARDS·$445.85
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Creature
30 cardsEnchantment
7 cardsArtifact
5 cardsSorcery
8 cardsInstant
6 cardsLand
6 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- Cleric Class + Walking Ballista: early arguably two-card combo, with no mana to spend
- Enduring Angel // Angelic Enforcer + Vito, Thorn of the Dusk Rose: early arguably two-card combo, with no mana to spend
- Vito, Thorn of the Dusk Rose + Exquisite Blood: early arguably two-card combo, with no mana to spend
- and 2 more combos that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
- Cleric Class + Walking Ballista — Bracket 3, early arguably two-card combo, with no mana to spend
- Enduring Angel // Angelic Enforcer + Vito, Thorn of the Dusk Rose — Bracket 3, early arguably two-card combo, with no mana to spend
- Vito, Thorn of the Dusk Rose + Exquisite Blood — Bracket 3, early arguably two-card combo, with no mana to spend
- Aetherflux Reservoir + Exquisite Blood — Bracket 3, early arguably two-card combo, with no mana to spend
- Heliod, Sun-Crowned + Walking Ballista — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Land34
Nonbasic25
Basic9
Swamp5
Plains4
Island2
Planet1
Creature30
Angel13
Human8
Cleric7
Soldier3
Cat2
Wall2
Bard1
Dragon1
Giant1
God1
Monk1
Noble1
Phyrexian1
Rhino1
Spirit1
Vampire1
Warlock1
Warrior1
Outlaws1
Party8
Instant10
Sorcery10
Lesson1
Artifact9
Equipment1
Wall1
Enchantment9
Aura2
Class1
God1
Planeswalker1
Kaya1
Legends12
Historic20
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite lifegainNear-infinite lifeloss for target opponent
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite damageInfinite lifegain triggers
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite damageInfinite lifegainInfinite lifegain triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite damageInfinite lifegainInfinite lifegain triggers