COMMANDER · DECK
I Go Again
Bracket 4 · Optimized2020-04-25
DECK $
$660.06
MYTHIC
18
RARE
33
UNCOMMON
13
COMMON
36
COMMAND1 CARD
Planeswalker
1 cardsMAIN99 CARDS
Planeswalker
8 cardsCreature
12 cardsEnchantment
1 cardsArtifact
14 cardsSorcery
11 cardsInstant
19 cardsLand
7 cardsMONEY CARDS·48 CARDS·$519.49
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Planeswalker
6 cardsCreature
5 cardsEnchantment
1 cardsArtifact
11 cardsSorcery
8 cardsInstant
11 cardsLand
6 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 10 extra-turn cards — chaining turns is Bracket 4
- Teferi, Temporal Archmage + The Chain Veil: early two-card combo, with no mana to spend
- Teferi, Temporal Archmage + Lithoform Engine: early two-card combo, with no mana to spend
- Narset's Reversal + Isochron Scepter: infinite extra turns
- 3 game changers — Brackets 1 and 2 allow none
- and 3 more combos that bear on the bracket, listed below
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 10
COMBOS · 6
- Teferi, Temporal Archmage + The Chain Veil — Bracket 4, early two-card combo, with no mana to spend
- Teferi, Temporal Archmage + Lithoform Engine — Bracket 4, early two-card combo, with no mana to spend
- Narset's Reversal + Isochron Scepter — Bracket 4, infinite extra turns
- Dramatic Reversal + Isochron Scepter — Bracket 3, early arguably two-card combo, with no mana to spend
- Peregrine Drake + Deadeye Navigator — Bracket 3, early arguably two-card combo, for four mana or less
- Dramatic Reversal + Lithoform Engine — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Land34
Nonbasic6
Basic28
Island28
Instant19
Artifact14
Creature12
Human3
Wizard3
Shapeshifter2
Drake1
Elemental1
Illusion1
Kraken1
Octopus1
Spirit1
Wall1
Party3
Sorcery11
Planeswalker9
Jace4
Tezzeret3
Teferi1
Yanling1
Enchantment1
Legends18
Historic30
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS11 COMBOS
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite colored manaInfinite colorless manaInfinite untap of nonland permanents you controlInfinite mana nonland permanents you control can produce
Bracket 4 · early two-card combo, with no mana to spendInfinite mana lands you control can produceInfinite mana permanents you control can produce
Infinite mana artifacts you control can produceInfinite untap of artifacts you controlInfinite colorless mana
Infinite untap of artifacts you controlInfinite colorless manaInfinite mana artifacts you control can produce
Infinite colored manaInfinite mana artifacts you control can produceInfinite untap of artifacts you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Bracket 4 · infinite extra turnsInfinite turnsLock
ADDITIONAL REQUIREMENTS
Extra Turn Spell
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite blinkingInfinite creature ETBInfinite creature LTBInfinite mana lands you control can produce
Bracket 4 · early two-card combo, with no mana to spendInfinite card drawInfinite colored manaInfinite colorless manaInfinite planeswalker activations
Infinite creature ETBInfinite creature LTBInfinite mana lands you control can produceInfinite storm countInfinite blue manaInfinite untap of lands you control
Infinite creature ETBInfinite creature LTBInfinite storm count