COMMANDER · DECK
Legion of Victory (Iroas, God of Victory)
Bracket 3 · Upgraded2020-04-14
DECK $
$457.47
MYTHIC
13
RARE
59
UNCOMMON
16
COMMON
21
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
30 cardsEnchantment
8 cardsArtifact
10 cardsSorcery
5 cardsInstant
9 cardsLand
24 cardsMAYBE9 CARDS
Creature
2 cardsEnchantment
3 cardsArtifact
1 cardsSorcery
1 cardsInstant
1 cardsLand
1 cardsMONEY CARDS·52 CARDS·$350.24
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Planeswalker
1 cardsCreature
18 cardsEnchantment
7 cardsArtifact
4 cardsSorcery
4 cardsInstant
6 cardsLand
12 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 1 game changer — Brackets 1 and 2 allow none
- Combat Celebrant + Helm of the Host: early arguably two-card combo, with no mana to spend
- Aurelia, the Warleader + Helm of the Host: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- Combat Celebrant + Helm of the Host — Bracket 3, early arguably two-card combo, with no mana to spend
- Aurelia, the Warleader + Helm of the Host — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land36
Nonbasic22
Basic14
Plains10
Mountain6
Creature31
Soldier21
Human19
God3
Angel2
Kithkin2
Cat1
Gideon1
Goblin1
Golem1
Horror1
Knight1
Shapeshifter1
Spirit1
Warrior1
Changeling1
Party1
Artifact12
Equipment4
Golem1
Human1
Soldier1
Enchantment12
God3
Human1
Soldier1
Instant9
Sorcery5
Planeswalker2
Elspeth1
Gideon1
Human1
Soldier1
Legends16
Historic25
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Infinite +1/+1 counters on a creature
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite creature tokens with hasteInfinite creature ETBInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite creature ETBInfinite mana creatures you control can produceInfinite tapped creature tokensInfinite untap of creatures you control