COMMANDER · DECK
cBananaman
Bracket 4 · Optimized2020-04-25
DECK $
$733.97
MYTHIC
1
RARE
42
UNCOMMON
25
COMMON
32
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
3 cardsCreature
11 cardsEnchantment
6 cardsArtifact
11 cardsSorcery
5 cardsInstant
32 cardsLand
31 cardsMONEY CARDS·71 CARDS·$578.29
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Planeswalker
3 cardsCreature
8 cardsEnchantment
5 cardsArtifact
6 cardsSorcery
5 cardsInstant
26 cardsLand
18 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 9 game changers — Bracket 3 allows 3
- Narset's Reversal + Isochron Scepter: infinite extra turns
- Tainted Pact + Thassa's Oracle: early two-card combo, for four mana or less
- Tainted Pact + Jace, Wielder of Mysteries: early two-card combo, for four mana or less
- and 3 more combos that bear on the bracket, listed below
GAME CHANGERS · 9 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 6
- Narset's Reversal + Isochron Scepter — Bracket 4, infinite extra turns
- Tainted Pact + Thassa's Oracle — Bracket 4, early two-card combo, for four mana or less
- Tainted Pact + Jace, Wielder of Mysteries — Bracket 4, early two-card combo, for four mana or less
- Demonic Consultation + Thassa's Oracle — Bracket 4, early two-card combo, for four mana or less
- Demonic Consultation + Jace, Wielder of Mysteries — Bracket 4, early two-card combo, for four mana or less
- Dramatic Reversal + Isochron Scepter — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Instant32
Land31
Nonbasic26
Basic5
Island5
Forest4
Swamp4
Creature12
Elf5
Druid3
Human2
Shaman2
Warrior2
Azra1
Bird1
Dinosaur1
Merfolk1
Rogue1
Spirit1
Wizard1
Outlaws1
Party4
Artifact11
Enchantment6
Aura1
Sorcery5
Planeswalker3
Ashiok1
Jace1
Narset1
Legends4
Historic15
LAND PROBABILITY
31 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 422.7%
TURN 551.7%
TURN 674.1%
TURN 787.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Bracket 4 · early two-card combo, for four mana or lessExile your libraryWin the game
Bracket 4 · early two-card combo, for four mana or lessWin the game
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Bracket 4 · infinite extra turnsInfinite turnsLock
ADDITIONAL REQUIREMENTS
Extra Turn Spell
Bracket 4 · early two-card combo, for four mana or lessExile your libraryWin the game
Bracket 4 · early two-card combo, for four mana or lessWin the game