MetaMox
COMMANDER · DECK

angespiceter Nekuzar

Bracket 4 · Optimized
2020-05-20
Nekusar, the Mindrazer
109 CARDS (LIMIT 100)
DECK $
$1,279.65
MYTHIC
7
RARE
71
UNCOMMON
34
COMMON
24
COMMAND1 CARD

Creature

1 card
MAIN108 CARDS

Planeswalker

3 cards

Creature

16 cards

Enchantment

12 cards

Artifact

12 cards

Sorcery

16 cards

Instant

13 cards

Land

30 cards
MONEY CARDS·98 CARDS·$1,012.63
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Planeswalker

2 cards

Creature

18 cards

Enchantment

13 cards

Artifact

17 cards

Sorcery

15 cards

Instant

12 cards

Land

21 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 6 game changers — Bracket 3 allows 3
  • Glint-Horn Buccaneer + Curiosity: early arguably two-card combo, for four mana or less, pieces included
  • Brallin, Skyshark Rider + Curiosity: arguably two-card combo, for six mana or less, pieces included
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
CEDH
Not cEDH
  • 6 game changers — cEDH lists run 10 or more, and nothing names it cEDH
CURVE
001411921531046586+
COLOR
U: 46.5 pipsB: 23.5 pipsR: 23 pipsC: 131 pips
TYPES
Land36
Nonbasic27
Basic9
Island10
Mountain7
Swamp6
Creature17
Wizard7
Human4
Dragon2
Merfolk2
Demon1
Drake1
Elder1
Giant1
Hag1
Horror1
Knight1
Minotaur1
Phyrexian1
Pirate1
Shaman1
Sphinx1
Vedalken1
Warrior1
Zombie1
Outlaws1
Party8
Sorcery16
Instant14
Artifact13
Equipment2
Book1
Horror1
Phyrexian1
Enchantment13
Aura5
Hag1
Planeswalker3
Ashiok1
Jace1
Nixilis1
Legends9
Historic22
LAND PROBABILITY
36 LANDS · 108 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 419.9%
TURN 547.1%
TURN 669.7%
TURN 784.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS25 COMBOS
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite damage
Each opponent loses the game
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite card drawInfinite draw triggersNear-infinite +1/+1 counters on a creatureNear-infinite damageNear-infinite self-discard triggers
Each opponent loses the game
Each opponent loses the game
Each opponent loses the game
Each opponent loses the game
Each opponent loses the game
Each opponent loses the game
Each opponent loses the game
Infinite card drawInfinite draw triggersNear-infinite damage
Target opponent loses the game
Infinite draw triggersInfinite card drawNear-infinite damage
Near-infinite lifelossNear-infinite card drawNear-infinite draw triggers
Near-infinite card draw for target opponentNear-infinite damage to one opponentNear-infinite draw triggers for target opponentTarget opponent loses the game
Target player loses the game
Infinite magecraft triggers
Group
Color
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