COMMANDER · DECK
angespiceter Nekuzar
Bracket 4 · Optimized2020-05-20
109 CARDS (LIMIT 100)
DECK $
$1,279.65
MYTHIC
7
RARE
71
UNCOMMON
34
COMMON
24
COMMAND1 CARD
Creature
1 cardMAIN108 CARDS
Planeswalker
3 cardsCreature
16 cardsEnchantment
12 cardsArtifact
12 cardsSorcery
16 cardsInstant
13 cardsLand
30 cardsMAYBE30 CARDS
Creature
6 cardsEnchantment
4 cardsArtifact
10 cardsSorcery
5 cardsInstant
5 cardsMONEY CARDS·98 CARDS·$1,012.63
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Planeswalker
2 cardsCreature
18 cardsEnchantment
13 cardsArtifact
17 cardsSorcery
15 cardsInstant
12 cardsLand
21 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 6 game changers — Bracket 3 allows 3
- Glint-Horn Buccaneer + Curiosity: early arguably two-card combo, for four mana or less, pieces included
- Brallin, Skyshark Rider + Curiosity: arguably two-card combo, for six mana or less, pieces included
GAME CHANGERS · 6 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- Glint-Horn Buccaneer + Curiosity — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Brallin, Skyshark Rider + Curiosity — Bracket 2, arguably two-card combo, for six mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
5 banned cards
BANNED · 5
CEDH
Not cEDH
- 6 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
2 banned cards, 39 cards not in the pool
BANNED · 2
NOT IN THE POOL · 39
CURVE
COLOR
TYPES
Land36
Nonbasic27
Basic9
Island10
Mountain7
Swamp6
Creature17
Wizard7
Human4
Dragon2
Merfolk2
Demon1
Drake1
Elder1
Giant1
Hag1
Horror1
Knight1
Minotaur1
Phyrexian1
Pirate1
Shaman1
Sphinx1
Vedalken1
Warrior1
Zombie1
Outlaws1
Party8
Sorcery16
Instant14
Artifact13
Equipment2
Book1
Horror1
Phyrexian1
Enchantment13
Aura5
Hag1
Planeswalker3
Ashiok1
Jace1
Nixilis1
Legends9
Historic22
LAND PROBABILITY
36 LANDS · 108 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 419.9%
TURN 547.1%
TURN 669.7%
TURN 784.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS25 COMBOS
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite damage
Each opponent loses the game
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite card drawInfinite draw triggersNear-infinite +1/+1 counters on a creatureNear-infinite damageNear-infinite self-discard triggers
Each opponent loses the game
Each opponent loses the game
Each opponent loses the game
Each opponent loses the game
Each opponent loses the game
Each opponent loses the game
Each opponent loses the game
Each opponent loses the game
Each opponent loses the game
Each opponent loses the game
Each opponent loses the game
Each opponent loses the game
Each opponent loses the game
Each opponent loses the game
Infinite card drawInfinite draw triggersNear-infinite damage
Each opponent loses the game
Target opponent loses the game
Infinite draw triggersInfinite card drawNear-infinite damage
Near-infinite lifelossNear-infinite card drawNear-infinite draw triggers
Near-infinite card draw for target opponentNear-infinite damage to one opponentNear-infinite draw triggers for target opponentTarget opponent loses the game
Target player loses the game
Infinite magecraft triggers
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